When I was deployed to Panama, there was a restaurant in Colón called Casa Del Sol that had the most amazing mango flatbread pizza.
It was more a hypothetical, but I do not put it past anyone to be willing to take things that far over the line.
Understood
If they lie about their experience, then people will call them out on it.
Of course, and thats fine, liars should be exposed, but that is not what I was talkng about.
If you’re talking about those Tom and Jerrys that sets goalposts to say “OWOHSD, yoUse Dontes hAs AoTC, tHas meAns u Dant play da Garme” and be a dope about it, then that’s not exactly an issue. It’s silly, but there’s seldom Malice to this.
And your guildies can already see your achievements if you play with them at any capacity, if that’s what your wondering.
Achievements are open for people for a reason so they can get invited, and people use that along with a score and such to make judgements on whether to invite the person or not for their raid or etc. It has done more good then bad, in a similar way to DPS tools like recount.
If you’re talking about people using achievements/collections to find their alts, the only reason that started becoming the norm is with … well… sockpuppeting. And the excuses for why are getting overused to a point of questionable credibility.
In a same way you don’t automatically assume somebody wanting to be anon is up to no good, the same way i don’t automatically assume somebody wanting to be anon is up to good either.
Police report is a little too far unless their threatening to harm you.
I would say ticket them to hopefully get an IP ban.
Fuzz, You really need to message me on B-Net to get my discord lol. It’s the exact same name as my B-Net so it’s easy to find.
Tlsome people do got caught lying about achievements, but I’ve also seen people disregarding entire swathes of criticism because they don’t have XYZ achievements.
take me for example. I don’t play Mythic+. I can cite some of my criticisms that contribute to some of the reasons why I don’t do it, and people 's first response is to look up my achievements and be like “Well of course you don’t like it, you don’t even play the game” etc etc. which is a jump going from a regukar conversation on a topic, to brow-beating the living daylights out of someone because they don’t have the achievements.
It’s one of the reasons why some people can and do argue in good faith but also opt to have their profile hidden because it’s not worth the effort to defend a strawman to begin with.
Let’s say i come up in one of the discussions of your favorite game mode. I have no experience in it, but i criticize it anyways. Maybe even want to change it. Would i have credibility if i do so?
Or vice versa.
I know what you’re talking about, if I am not mistaking, someone attacking someone armory for not having certain achievements or not doing content, am I right?
If the criticism you levy against the game mode is contrasted to other game modes that you do like, yes.
I don’t have to be a gladiator to tell you how unbalanced Wintergrasp is.
…I don’t follow.
Like and familarity aren’t often the same.
Sure, anybody can say wintergrasp is unbalanced i suppose, but it does help if a Gladiator said it so it can give credibility to the idea.
It also doesn’t help the topic of balance is often kind of subjective…
But i get what you’re saying here previously, you’re saying in a casual conversation, this shouldn’t be a requirement as you’re just simply talking about it. As along both parties acknowledge it’s causal and not looking for change, then fine. My point is there that conversations like this, tend to not be just about talking, but coming from a place of wanting change particularly.
That was a poor example on my part. My bad. I’m trying to convey an abstraction of how you don’t need to be a professional cook in order to distinguish good food from bad food.
except in the case of WoW, it’s more muddy I suppose.
I’ll use Mythic+ as an example. I don’t enjoy it because it gets sweatier and sweatier in the top end. So then I’m thinking, why is it so sweaty? And then I start to deconstruct that and arrive at my own conclusion, that it has higher stakes, and the loss conditions are unnecessarily punishing.
So, as someone who has not touched Mythic+, I think it would be more fun if you remove the key depletion mechanic entirely. Have it work like Torghast in that, when you unlock a floor, let’s say, Floor #12, that character’s progress is locked at that floor and you can queue from any floor <12.
In the case with mythic+, if you get a #12 key, that progress is now account bound.
That way, you simply waste less time trying to work your way back up to that key level.
Is my criticism valid or credible? Idk, it makes sense to me.
As somebody who has done Mythic+ back in Legion, while i’m not the best person, i can say i’m not a fan of the key depletion mechanic entirely.
So it makes sense to me. How it will make sense or be valid and credible to others, esp since there’s others who still do it regularly, that’s up in the air here.
Ouchie !!!
Yeah, I get that too. I think at some point it just starts to make a little bit less sense to me over what works and what doesn’t. A lot of it is just very subjective, but I think subjectivity only goes so far before it becomes more ah, disheveled.
There will always be a demographic of hard core Mythic raiders and gladiators that always want harder content, more punishing, more unforgiving, and edging on the limits of what is mathematically possible. But that should not be a reason enough to gatekeep wanting more QoL changes to help the game adapt to an ever changing playerbase.
I remember when solo rated was completely out of the question. People got ridiculed on full blast for having such a bad take, something that would lead to more QQ on the forums, it would completely break ranked pvp and just wouldn’t make any sense. But then it made perfect sense.
If people want to have the sweatier experience, that isn’t changing. But now solo queue arenas (and soon to be solo ranked BG in TWW) made it more appealing because more people could suddenly try it. I find that to be such a big deal, an absolutely incredible thing that changed how people think about the content they do. I’m actually a bit shocked that the game has implimented those types of changes. But, ultimately, the game really is far better off for it, funny enough.
Personally, I really don’t see a correlation between having achievements, and knowing what’s fun and better for the game. The only thing that a top-end player’s achievements really tell you is that a top end player got those achievements doing the thing that got them those achievements, but ultimately has no bearing on whether or not their input is more or less credible than someone who has not done either, --depending on the context, of course-- . At least that’s how i see it
has there been any update on this yet?
I wonder if they’ll have some of the stuff they’ve been hinting at like account wide id etc to make the forums a better place for feedback before / or by the new expansion time. Dont the forums normally change a little when a expansion launches if not just the vibe
It’s hard to say what they’ll do and when. I’m sure that changes are coming at some point, so we’ll just have to wait and see what happens.