Can we finally get rid of LFR in Midnight?

oh god no the gear score add on, I remember that train wreck lol….it was even irrelevant for most content back then too! our guild was doing at least 10M normal icecrown (notably not LK haha) with folks in leveling greens. it was a ton of fun too!!

but I somewhat agree. it also doesn’t help that a lot of these performance trackers can be juiced to make a player look much better than they really are. don’t get me started on the hordes of BM hunters this season who are high ilvl but pull tank dps & don’t have their interrupt button key bound. for what it’s worth, when I am posting for keys I typically only take players whose ilvl and rating is appropriate for what we’re trying to do. Wayyyy too many folks fishing for carries by waiting around for the 720+ ilvl dps with 3k rating to carry them through their +7 Floodgate. like…no. grab people who need the gear from there lol

I’d combine heroic and normal if removing a difficulty, and make the wings ‘queueable’ (premade group finder - not auto queue) like the OG flex mode in SoO.

But if anything, I’d expect Blizzard to add more difficulties or an affix system to keep players playing the same content with just a bigger number or fancier name in front of it.

The fact that you won only 1 roll right there out of 30 runs amounting to 100 or more total boss kills should be reason enough to why LFR is not needed, or at the very very least majorly overhauled.

I’d love to see the following changes to LFR:

  • No determination buffs - This leads to toxic behavior because “if we fail enough, eventually the buff will get us through to success.” Ive seen LFR groups intentionally wipe after every 2 minutes so they could stack the buff high enough to overcome the few mechanics the bosses do have.
  • Loot chances based on personal effort - If blizzard’s roll system included bonus points for performing well, that would be ideal. So say you rolled 65 / 100, and because you performed well (this could be determined by a myraid of factors, not the least of which could be dps performance, mechanics avoided, timely heals made, etc), you get a bonus 20 to your roll, so now your roll effectively is 85/100 which could help you overcome and win against other rolls where performance was not as good.
  • If you die within the first 20 sec - 1 minute of the fight you get negative points added to your roll - So in the example above, if you rolled a 65 / 100, and got -30 because you died early, your roll would effectively be 35 / 100. This is to de incentivize people intentionally dying going afk and getting to roll on loot.
  • If you have a piece of gear with equal or higher ilvl in the slot of the one you are rolling on, you get a negative added to your roll, or don’t get to roll need on it at all - Again, this is to deincentivize people rolling need on every single item that drops, which is the toxic meta of LFR currently.

Again, i’m all for casual players having more casual ways to play the game (which blizzard has done a great job with all the more solo oriented content), but I still think personal effort should be required if you want to reap the rewards no matter how trivial the modes of gameplay you choose to play in.

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It ended up not mattering anyway once I understood the loot system in LFR. You can outgear it easily even with world boss drops, or equal gear it with world content.

The point is to have fun in the game. If I enjoy LFR, I don’t feel I should have to defend the existence of that system. I don’t go into your main content and declare that it should be turned upside down.

Actually I might. I would like low mythics to also be auto-queued. :smiling_face_with_horns:

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Problem with your suggestion of auto-queue mythic keys is that keys are tied to the player, not the ui.

You must have a key to start a mythic keystone, which requires you to form your own group for that key.

I respect your love of LFR for the “fun of playing the game,” I wish more people enjoyed their leisure activities that way, but unfortunately that’s not how the majority of players view activities in the game. If we could fix the broken loot system and base it more on performance rather than being a warm body, that would be ideal for everyone involved and it would curb toxic behavior, which I think would be a win in most people’s eyes, including yours.

Let me share the logic with you. They are convinced that…

  • Removal of easy content will result in people who are currently choosing to do easy content instead doing hard content, because they have been given no choice.
  • People who do not have a high enough skill level to do this content will, with no help from anyone, train themselves to be elites.
  • It is the natural order of things for every player bar none to make a commitment to reach the elite level of play. Anyone who has not done this is going against the laws of nature.
  • People will give up their friends if they are not useful to them in clawing their way into the approved level of accomplishment.
  • People who are disabled or have various physical or other issues will stop having these.
  • Eliminating the dungeon and raid finders from the game will give them the power they need to force people to obey.
  • Non-elites owe it to humanity to make these changes. Elites are morally obligated to make this happen.
  • Non-elites are too stupid to know they are being manipulated and will simply git gud.

Only because those people who are triggered by the term “sweatlords” are trying to make their chosen way of playing the only possible way to play content in the game.

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Well that depends on what you mean by “positive experience”.

LFR puts a smile on my face. The chaos and madness sweetens my coffee.

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No, im not triggered by the use of those words.

I just find it funny (and odd) that you think only “sweaty” no-life neck-beard type people are the only ones capable of doing anything other than LFR.

It says a lot about who you are as a person with those comments.

So you want to remove the way a large percentage of people who engage with raids for what purpose, other than you don’t like it?

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“shifts eyes side to side while clicking “Enter” on an LFR queue”, NO!