- It’s kinda’ annoying to have group rolls for LFR, like maybe we just do personal loot for LFR.
- Also, do we need Story Mode, LFR, Normal, Heroic, and Mythic? It’s a little obnoxious, maybe we just cut it to where “normal” is queue-able, Heroic is the standard raid difficulty, and Mythic is well, Mythic!

- Also, could we just have like at the start of the raid the ability to set loot distribution types, I think it should default to personal loot with the option to toggle master looter, etc. Like we’re using RCLoot Council to Master Loot anyways, idk. I just feel like this whole thing could be simplified.
I wouldn’t mind if story mode replaced LFR, but it would have to cover all of the fights instead of just the final one. My guess is that it would take a lot more work to program the AI for all the fights though, which may be why they don’t do it.
I personally always disliked personal loot when it came to LFR though. I always felt I got gear handed to me that I never wanted and had zero control on rolling for gear that I did want. With personal loot, everyone essentially rolled “need” and then winners were picked and those winners got random loot from the table. Even if it means I got more loot overall, vendoring stuff for a few gold didn’t feel as good as actually being able to roll on things, at least to me.
I am a much bigger fan of roll loot in LFR versus personal loot.
With Rolling, I can purchase almost any item off any player after a certain amount of time. When I am chasing tier, offset pieces, and weapons.
It beats never having the option to obtain said items if it was personal loot. If I have to take plate characters through 3 or 4 times a week for a couple months.
A little in game cheddah and it saves me months of runs.