I want to point out that Every Man for Himself wasn’t just OP in WoD. It had remained the same ever since Wrath of the Lich King. It removed all movement impairing effects and all effects which cause loss of control of your character. From patch 3.0.2 until patch 7.0.3.
That’s 4 expansions. It basically made the Undead racial, Will of the Forsaken, useless in every way because it removed all stun, cc, and movement impairment.
Honestly, I believe some adjustments are going to be made for Zandalari specifically for PvP combat, mainly because they’ll have to balance around rated play. I’m going to assume you’re talking about their channeled heal racial, in which case, they’ll probably add a PvP modifier along the lines of, “This ability heals for 50% of HP while engaged in PvP combat.”
Here, they explained that
there will be further tuning done to the racial. We don’t know exactly what it is, but it’s safe to say the 100% heal over 4 seconds isn’t staying. As I said, it’ll probably be reduced to 50% which isn’t as OP, as it still breaks on damage.
As for the Alliance racials, I wouldn’t mind seeing a buff or two thrown towards the Alliance, namely Gnomes to make it a mini hand of freedom and Dwarves to reduce all damage taken by 10% instead of just physical and better reflect on, “for every harmful debuff removed, reduce damage by an additional X%.”
Kul’Tiran Passive is also really good. You heal for 2% of all damage you take over 4 seconds, stacking too. It works like a reverse monk Stagger. Speaking of which, I can just imagine how OP that’ll make Brewmaster Monk or any tank in general.