Burning Crusade Classic Hotfixes – Updated August 16

On Warchief Kargath Bladefist, did you change more than Blade Dance? We’ve been farming rep, hunter gloves, and a pattern. Up until last night, he seldom did more than one series of charges before he was dead (and we were carrying a 65 pally). Last night he did maybe 8-10 (some think more) charges hitting everyone, sometimes they seemed almost back to back. After probably 16 full clears normal mode, this was very unusual and after the patch.


nice !!! appreciate the fixes

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Awesome that this has been done - Now put a level-cap on Mana Tombs as that’s where they’ve migrated to.

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I think you should fix the most important bug; my belt not showing when my guild tabard is on.

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When are you fixing Vanish, Shiv, and Cloak of Shadows

They’ve been broken for 41 days now :expressionless:

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Here’s the hotfix that went live today in Burning Crusade Classic.

JULY 15, 2021

Burning Crusade Classic

  • The Hellfire Peninsula buffs Nazgrel’s Fervor and Trollbane’s Command are no longer removed upon entering a Hellfire Citadel dungeon.


Nightbane runs out of combat to prevent a wipe. Imagine that?

You should keep this bug.

Day #49 since launch. Vanish, Shiv, Cloak of shadows still broken.

Any chance yall could fix Curse of Elements??? It does not affect existing DOTs on the target until they are recast. Back in the day it would affect existing DOTs.


So, no mention of the stealth nerf to hunter and warlock pets?


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cool we still have some feed back

dont add the WoW token plz :slight_smile: happy to see it still hasnt been added so far

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Fix the fkn queues

Day #78 since launch. Vanish, Shiv, Cloak of shadows still broken.

Feral energy?

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Here’s the hotfix that went live today in Burning Crusade Classic:

SEPTEMBER 15, 2021

Burning Crusade Classic

  • The Shartuul’s Transporter event has been temporarily disabled, due to a bug.
    • Developers’ note: We expect to have it fixed in a few days, and we’ll post an update here when we do.

It’s something (stick figure guy jumping)

quick question: why are the engineering goggles in the game already and the ‘‘formula: enchant ring: stats’’ not? they were on the PTR just like the engi goggles,both were not originally available during phase 2 back in the day


Can we know why Eng goggles were added but not the Cloak of Darkness pattern (Violet eye Leatherworking pattern)?

I mean, its ilvl is on par with phase 2 content. If Eng goggles were added, I don’t understand why the cloak wouldn’t. Can we know why or if it’s just a mistake?

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