Buff Havoc DH, reminder everyday

Exactly, they could easily apply very meaningful changes in a weekly reset. Buff ST, buff defensives and return a portion of leech. Simple. A complete rework is not realistic, but what was said is very doable.

4 Likes

None of this 3% crap.

-buff chaos strike and blur
-revert leech

Problem solved.

7 Likes

change blur to fiery brand, boom fixed our single target and our survivability in one, they share a one minute cooldown too. make darkness droppable while cc’d

I present to you - Warlocks in any stage of the game outside of Raids.

1 Like

Except warlocks have almost always had a good pvp spec. Affliction is pretty good in m+ right now, as well as a beast in CN. And all 3 specs are pretty dang strong at soloing content, and have been for as long as I can remember.

They are terrible in M+ until your key is really high. Everything dies too quickly for the ramp up to start. By that time we haven’t done any damage and the fight is over.

Demo is an embarrassment of a class and Destruction was scalped due to it’s overwhelming presence in BFA. I wasn’t referring to past expansions though. Warlocks are currently in a terrible spot for everything outside of raid content. We get trucked in PvP by this melle cleave burst meta. Use wall, Gate, and port. Doesn’t matter, because of the insane mobility all classes currently have.

1 Like

I’d be happy just to get the dodge back in Blade Dance.

4 Likes

blizz wake up!!!

1 Like

I have 117 iIvl doing same damage as 190 lock, that should tell you enough about dh

0 buffs for havoc PvP Tuning – February 9
Player versus Player

  • Death Knight
    • Unholy
      • Necrotic Strike now absorbs up to 6% of the target’s health (was 4%).
      • Virulent Plague and Virulent Eruption are no longer reduced by 10% when engaged in combat with enemy players.
  • Hunter
    • Marksmanship
      • Careful Aim now deals 35% bonus damage when engaged in combat with enemy players (was 20%).
    • Beast Mastery
      • Bestial Wrath’s effectiveness is no longer reduced by 20% when engaged in combat with enemy players.
    • Mage
      • Dampened Magic reduces magical damage over time effects by 10% (was 20%).
    • Frost
      • Glacial Spike is no longer reduced by 20% when engaged in combat with enemy players.
      • Ray of Frost is no longer reduced by 15% when engaged in combat with enemy players.
    • Fire
      • Pyrokinesis reduces Combustion’s cooldown by 3 seconds (was 5 seconds).
  • Monk
    • Mistweaver
      • Chrysalis PVP talent reduces Life Cocoon’s cooldown by 40 seconds (was 25 seconds).
      • Mana regeneration increased by 20% when engaged in combat with enemy players.
  • Paladin
    • Holy
      • Damage transferred through Ultimate Sacrifice is no longer affected by Blessing of Sacrifice’s Rank 2 upgrade.
      • Mana regeneration is decreased by 30% when engaged in combat with enemy players.

Tell that to the Shaman players in the first 2/3 of BFA


Thats not true, your mere presence boosts the magic damage of your entire party by 5%

Also the lack of leech is a problem, it was a pain to level my DH top 60


Our class remains broken, we need more survivability in PvP and better single target DPS in PvE.

9 Likes

Significant buff for havoc please. Defensive buff and ST buff, thanks.

1 Like

You guys are referring to a single spec within a class. We have Vengeance tied to us as well which is performing quite well. Don’t forget that. But the two major issues are that we have are severely lacking in single target damage as Havoc and our best single target legendary doesn’t help as it is a relatively low proc chance for a mediocre damage boost in a short window.

well, vengance is doing well, havok is not, we only have 2 specs 50% sucks.
95% plays dps, and the rest or lower tank. your point is?

rest of the classes have 3 specs, if one sucks well they still have 2 good specs 66% enjoy your class.

so if i want to be DH, i am bound to tank?

4 Likes

My point is that the “class” is not doing extremely poorly. Even havoc specifically isn’t the worst of the worst. Be specific about the things you think need changing. Or even constructive about it. You can’t get an issue fixed without definitively identifying it. For example when people simply say “buff dh” we get a blanket 3% increase. Which is all wrong but you got what you asked for. It also leads to buffs to our AOE which is in no way lacking. So on one end of the scale our damage is nutty and on the other (single target) is just hot garbage. Either the RNG aspect of our single target legendary needs changing, or some of our damage needs to be shifted out of eye beam/glaive (any aoe really) and into chaos strike potentially. Again, just an example.

Ok, buff havok!
Better?

2 Likes

Embarass yourself all you want, the point stands.

I don’t feel embarrassed, we are here to comment on stuff with the hopes to make the game better.
I think you have a good point on saying big the spec not the class, but at this point I think is very very obvious what people refer by buffing dh.
I wonder what’s the percentage of dh tanks, compare to other classes.

1 Like