Buff balance druid

Heyyyy to each their own journey I say.

If you insist on wanting balance good go play in blitz. It slaps there pretty damn good.

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Now what about two talent points for 2% more of a certain stat, or damage or reduction? :smiley:
Pick that, or 40-rage press for 5% armor and throw another point elsewhere!
Insert KEKW

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Unironically that’s the biggest problem with boomy in that devs just have no idea how to balance starfall.

It either ends up INSANE in m+/bgs and awful in raid/arena or vice versa (or mediocre in both).

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Legion Starfall though :open_mouth:
That was fun detected.

Nah, fam. Bfa starfall and early slands starfall cast while moving with stellar drift :star: :racing_car:

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Good point. Ironically I didn’t really use it :open_mouth:
Because Starsurge felt so great to press. You could use it less often than today of course but it hit much harder. There was something about the build-up to 40 or 80 AP when it was simpler and slower that had more agency compared to today’s Eclispe and spam system, and I miss that every day since it changed. I think the game today suffers from bloat in ALL the wrong directions. Boomy is just even more outdated, and you can feel it when you play every match.

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Blizzard if by the grace of Elune you ever actually read this post. I’m not trying to act like a genius or even like my ideas are good. I can only speak for myself. But PLEASE take any ideas I post and use them even if it’s just a small piece of something suggested. I literally do not care. I won’t be one of those people who say “omg where is my credit” or some other weird legal poop. I give full permission to take any feedback I post and use it to better the specs I love. Thank you. - signed a hopeful WoW nerd.

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This is just spitballing, but what if balance druids could ns+clone? Is this fried? (I don’t play balance, but they definitely need something)

Yes, that would be fried. They removed instant Polymorph through Presence of Mind because that was fried. Now imagine that for Cyclone. People already complain enough about Shimmer Poly.

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Ya but you can’t compare mages in this context. They have infinitely more mobility, survivability and two full immunity charges along with a spammable cc (and ice wall, and dragons breath, and knock back, and a shorter root CD+procced roots, and multiple slows). If mages didn’t have ice block your argument would make more sense

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I’m not making an argument. I’m using an example. Player perception isn’t logical. People already hate Cyclone because it’s giga-polymorph. Balance Druid is already struggling enough and could be fixed in other places rather than making their CC more unbearable to players.

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Imagine if Frost wasn’t just allowed to have exceedingly more defensive power than the other two specs without taking any kind of hit to their kit?

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Maybe something as simple as increasing their armor in moonkin form would make the difference, since they don’t really have a huge problem with casters, but are forced into bearform almost immediately when a warrior looks at them

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Yepppppp. They removed the PvP talent Ironfeather Armor from Moonkin (Moonkin form increases your armor by an additional 25% and reduces your chance to be critically hit by melee attacks by 20%). Why? Well, it’s anyone’s guess!!!

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Stuff like that is much better than Survival Instincts, for sure.

Not sure this is a good idea, but I like spitballing!

I personally don’t think it would be insanely broken BECAUSE of where boomy is at in the meta, but I think any instant cast ranged hard CC is pretty toxic in general.

That’d be comparable to DH imprison, but that has a 45s cd. I realize that’s similar to NS, but you can recast and/or chain cyclone outside of that. I think this could create really toxic scenarios where you’d instantly clone a dps with stops and then swap it to a healer with impunity.

It wouldn’t be more broken than anything mage or rogue has in their toolkits and likely wouldn’t be an issue with current tuning, but I think that’s overall a horrible reason to make changes that are toxic for gameplay reasons.

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This is the thing I can’t stand. Dmg modifiers on Boomy make it atrocious and not fun to play. Plus the fact that Full Moon should be Boomy’s BOOM spell and it’s just never viable cuz 3s cast time and if you’re kicked you’re omega locked out of everything, including 2/3 defensives (Renewal, Barkskin). Get rid of dmg modifiers on Boomy and make Full Moon either cast time like Glacial Spike or rework it to be an astral power dump like Earth Shock.

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Not to mention you have to cycle through 3 moon phases to actually use the spell.

Why can’t the first 2 phases just be instant cast??? Boomy has so much ramp time already as it is, plus the long as heck Full Moon cast time. The instant Fury of Elune cast is what makes it way more of an attractive option over Full Moon, but I long for a real NUKE on Boomy and would love to feel good when using Full Moon.

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I wish Full Moon were an instant or a standalone shorter-casted AP spending nuke, the opposite of Fury of Elune. The Elune’s Chosen talents could then increase the dmg and reduce the CD. This would introduce more choice back into the spec’s toolkit. Overall, more options in an MMO = more fun. It would make you have to think when doing DPS, and plan around the big hit. It would telegraph by the Druid reaching 100 AP, using CDs, and the enemies knowing they gotta RUN. It could have a unique animation with a scary sound to compliment it, providing it hits as hard as it should.

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