I get it’s the Alpha and all. But I feel like I should report for all 12 brewmasters in the world.
Brewmaster, currently. Is in a completely nonfunctional State. This worries me as a Brewmaster main
Ironskin Brew currently Isn’t in the game.
The effect of Ironskin brew is currently replaced with Shuffle, Which gives you 75% increased effectiveness of Stagger after hitting an opponent with any of your abilities. This is absolutely mindless, and keeps shuffle up 100% of the time.
Purifying Brew has 2 Charges, and shares those charges with nothing. Which removes all aspects of choice and deterministic play from the spec.
Finally. The newest brew. Celestial Brew, gives you an absorb shield based on the damage you purified recently. It is a 30 seconds cooldown Unaffected by haste, and isn’t effected by your Cooldown reduction for things that “Reduce the cooldown of all Brews”
TL;DR Brewmaster currently has no active mitigation tools. They can purify staggered damage, but their stagger maxes out at 65%
Celestial brew is the only Mitigation they have, and it is a 30 second cooldown.
This makes the tank spec practically non-functional.
In my proposed solution, Shuffle would remain as it is now, Applied on all attacks and almost entirely passive.
Ironskin Brew should return, And share charges with purify.
But in order for it to matter, Ironskin brew should have a much more potent, and game play focused effect.
Perhaps it should Increase armor and increase your stagger percentage by a significant amount. but only for a short time, 4 or 5 seconds at the most.
This gives brewmaster an active tool to stagger more damage if they use it correctly, and therefore be able to generate bigger shields with celestial brew.