resto druid mastery imbalance in 5 mans not addressed
insane survivability, mobility and mobile healing of resto druids not addressed
and now they got a great essence to cover up their one possible 5 man weakness, that being sudden unpredictable massive damage to a single person
here on my holy priest i’m looking forward to these things again
literally dying instantly to anything that is both painful and unavoidable (lots of trash and bosses with such things still in BFA), or situations that are avoidable BUT the window to avoid it very small such that running speed is NOT sufficient
near zero mobile healing outside of holy words
no baseline mobility, I hate angelic feathers
requiring a DK/warlock/druid in all of my groups because I can’t brez
The chosen abilities in PTR data are not final. In particular, the ones that would clearly be overpowered or problematic in PvE (such as Leader of the Pack) are generally cases where the final decision of which PvP Talent to give hasn’t yet been made.
The primary goal of Conflict and Strife is to provide an interesting choice in PvP by allowing access to an extra PvP Talent. It’s not necessarily going to be a strong option for PvE. The acquisition of this Essence is via PvP, and is totally optional for PvE-focused players. While there may be interesting PvE uses for some of the choices, it is not expected to be a strong competitor on usual PvE criteria (like total throughput) on every spec.
You should know anything that gives players an increase in power and a near guaranteed spot in high end content groups, is not going to be viewed as optional. I think you should get ahead of this potential problem now, before pushing something live that causes an uproar and you’re forced to take action after the fact.
Then please gives LOTP back into feral spec for PVE. I was excited to actually bring something worthwhile in terms of unique utility to raid-even at the cost of personal dps. Feral NEEDS a unique ability (besides roar…that is shared with bear-and bear’s is better) otherwise we’re often completely overlooked via community perception and laughed at. Rerolling moonkin is not an option if you are a melee focused player and I shouldn’t have to roll DH or Monk or Rogue to get a raid spot simply because of mechanics that can be cheesed or a buff that can be given. Feral less represented across the board because we bring nothing of ‘worth’ to a raid environment when compared to other melee specs.
I want to feel important in a raid playing the SPEC and Class I love-Feral has been lacking that this entire expac.
While I appreciate the information and clarity to some of these choices not being final.
It is very frustrating to see the choices being made that appear to have zero thought or reason behind them .
example why you would chose to give AFF the one choice that is actually a DPS loss and not even selected in PVP.
Giving us an essence that supposed to be interesting as a 4 the talent sounds great but giving us a NERF talent as a essence - #feelsbadman.
Dude you guys seriously have to do better with marks hunters in this part of the game. We have been throwing the same feedback at you all expansion, and the best you can do is give all 3 specs survival tactics? How many thousands of pages worth of constructive feedback about the matrix of control/mobility/non-damage utility for marksmanship have to be submitted before y’all are willing to put some effort into it? You can’t even do scatter shot? I’m sorry but this is really bad.
We’re now ~9 months into the expansion and representation has hovered near 0 for marks. The entire time. It is not just going to get there organically. You guys have to listen to us at some point. Things like scatter baseline and off trap dr, binding shot on a useable (i.e. non-postehaste) talent row, and readiness (pvp talent) are along the lines of what we need. Imagine fire mage right now without DB, nova(s), shimmer, temp, and cauterize. That’s essentially what marks is, except with more casting.
Ferals really want Leader of the Pack back for the crit buff (we don’t need the healing buff that comes with it if that’s what’s making it overpowered). We want to be able to bring utility to raids and mythic+s.
Know what would be fun (a concept I feel as if blizzard has forgotten all about)?
If a PVP talent could be chosen in PVE at all times and pvp talents were balanced around this (besides requiring an essence to use).
Some talents like leader of the pack etc were made base line such as the days of cataclysm when each class had a buff or debuff provided to the party or raid. Similar to the situation in BFA but spread amongst all classes so a decent comp can be made (right now 1 demon hunter is required per raid for the debuff and not for their other qualities).
But if you make them all trash talents then no one will use it, it has to be competitive because in many cases even in PvP it wouldn’t be used over something that offers a strong DPS advantage. This has always been the case, with the exception of when overtuned Tank and Healing trinkets have been available.
It should just give a good PvP damage ability, but not a raid buff. Something that can be competitive with other neck traits, but also at the same time not mandatory.
Survival, Enhancement, etc. also lack any form of unique utility to the raid. Feral is far from the only melee that does not bring unique utility to the raid. Hell, Feral brings battle res, which survival/enhancement do not. And before you say “You can bring Heroism!” So can you. From the Auction House. Something we can’t do for Battle Res.
They’re not going to give a single spec a 5% Crit Buff. They’re moving away from “Bring the Class, not the Player”
They stripped buffs and battle res from hunters at the same time they stripped things like Leader of the Pack from you specifically for this reason. If they EVER give Leader of the Pack to Feral, they better give hunter pets all of our buffs/debuffs and battle res back, otherwise they are massive hypocrites.
If anything, they need to spread out the EXISTING utility to another class each. There’s no reason they should be locked to a single class each.
Shroud to Priests and possibly Demon Hunters. (Wrap the Party in Void Essence/Darkness)
Attack Power to Death Knights (Horn of Winter).
Stamina to Druids. (Mark of the Wild).
Intellect to Warlock. (Fel Intelligence)
Physical Damage Debuff to Hunters. (Expose Weakness)
Magical Damage Debuff to Shaman. (Elemental Wrath) (the only one without a prior existing buff/debuff)
This gives every class some form of utility, (I count Paladin blessings as utility), and removes the rogue’s shroud as a unique skill so every M+ group isn’t forced to carry at least one rogue, and can actually mix up their group composition.
In the next patch Battle res for Feral has a cast time and takes us out of form-Feral will not cast battle res in a raid environment unless they absolutely have to. We are loosing utility.
If you’re going to pool druid “general” utility into the equation I will pull yours too.
Hmm gee Your pets also bring a lot of customizable utility you also have an immunity with turtle. I believe most of them have a family specific ability? Oh wait…they do! Gotta count all of those possibilities. pats
Shamans can Akhn and give windrush. Ghost Wolf is also faster than travel form and can be used indoors.
I can keep going but you’re just going to keep splitting hairs -so why bother, you don’t understand and most likely never will.
If they can give Monk/DH a buff to make them MANDATORY- they can expand it to other specs as well.
We are simply asking for a pruned ability they we have access to in the PVP setting to be added back in for pve.
Don’t worry feral will continue to rot while you sit back and laugh at us. I understand that Lotp would be too strong but just once it would be nice if people didnt look at feral as the spec that does nothing which is how it is looked at now and that is cause of how often you continue to break the spec.
I mean you treat the spec different from the others specs of the same class even look at what you are doing with brez with feral for some reason being the only spec that has to come out of form to cast. Tons of threads on this and you haven’t given an explanation to it yet. Its nice to see you will quickly reply to incoming nerfs to ferals though, or i should say to quickly reply to things that would make ferals to strong. We ahve other concerns but we get no answers to them.