Allolria:
Much in the way as soon as azerite armour hit alpha and people said “what the heck, this system is awful, we have to re-earn abilities we already have everytime we get new gear that’s not fun”, Covenant bound abilities and soul binds are going to be just as unfun and disastrous.
This thread had some great ideas on how to still create meaning behind covenant commitment while opening up the ability to switch covenants freely, without charge:
GREAT suggestions so far. I love the focus on player immersion and benefit rather than value that solely goes towards Acti-Blizz. Keep them coming.
Instead of charging people to switch covenants - which punishes those people willing to tank/heal and/or willing to play optimally for the group they’re joining - perhaps a reward can be given to those players that stick with a single covenant and show loyalty?
If they want choice to matter and have meaning - they can still incentivize and…
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