Blizzard's War Against Individual Play Styles

The intent of turning it off was never so you could use the character to power level another. We both know that and you are just sticking your head in the sand otherwise. It was so you could freeze the character’s progression so you could stay in a BG range or not out level and area until you were completed with it.

The intent was that you could play the game while not accruing xp, regardless of what activities you were doing, including power leveling your friends.

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It doesn’t matter what Blizzard’s “intent” was. They made the feature available and it’s on them if they can’t make their current expansion appealing enough; or to provide high level tons with sufficient power that players don’t feel they need to power level or have their fun twinking.

Blizzard needs to stop trying to control everyone’s play style and focus on making the game fun and rewarding, neither of which it is at present.

Shorter answer: Blizzard needs to fix the problems and not apply band aids that just piss everyone off.

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Here is the Devs wet dream. You level your toon via dungeons and then raid. Ion gets to cut staff and the board will then give him loads of money. Seriously though I do agree with you to an extent. Blizz is a dungeon master…not a cool ‘I can think on the fly and adapt to the players’ kinda dungeon master but a ‘monopoly has rules for a reason’ kinda dungeon master. Yeah, dry boring and by the book. The Xp turn on off debacle is just that…another dumb Blizzard debacle in a steadily growing list of dumb debacles. I swear the people in charge need to move to a less…ahem…smokey state and hire people from said state.

Yes, absolutely. Thanks for making it so clear.

It doesn’t matter. Players should be allowed to play this game the way they want. It’s their money, their time.

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[quote=“Diro-stonemaul, post:1, topic:54153, full:true”]
Every expansion and and patch seems to want to push players into a single play style. One where the game is specifically designed to push every player down the same linear path regardless of what content they have historically been able to enjoy independently of others. [/quote]

Well I tend to be quite stubborn but that runs in my family.

I haven’t a reason to log into the game for several months now.

I play a few times a week. I’m having fun but Blizzard doesn’t make it easy and there’s pretty much no way Im going to be able to enjoy some of the content I am usually able to enjoy because there are just too many roadblocks in the way.

Roadblocking players in order to get everyone to do the same thing seems to be the game plan for the developers going forward, which I feel is a big mistake for the game.

If Blizzard had correctly scaled the power curve while leveling, this “problem” wouldn’t even exist. If it’s easier for a player to clear the exact same content at 110 than at 120, that’s an issue with Blizzard’s design that they should be addressing, rather than scolding the players who did what any sensible person would do and locked their characters at “god level”.

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Not at all. That’s definitely not how I read it. My mythic raider shadow priest boyfriend, and me, who play only casually and have locked characters at several levels and run old dungeons at level, collect mounts and mogs, should both be able to play within the descripion the OP has stated.

In fact, my boyfriend quit the game because mythic raiding wasn’t enough, and shadow priest was garbage, while I still log in and ask myself “What do I want to do today?”, then do it.

He envies me for not having bought the expansion, because once he was on the hamster wheel it was too late to go back.

He now enjoys playing DND and single player games. He says that the longer he is away from the game the less he wants to ever go back.

There was always room for many different playstyles. Even if you avoided associating with people who had different interests than yours, they still have always existed in significant numbers.

Agree with this post.

its almost funny, that someone today in Trade chat talked about layoff’s at blizz.

not funny about people losing jobs, thats horrible. These stories of employee’s not agreeing at activision being let go down the road seems to have landed at blizz. It’s sad the company that made games that kept me up all hours of the weekend is a shell of what it was.

I light a :candle: in memory of better days gone by

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