Teleporting to the dungeon is bad, but summoning stones and warlocks are fine.
Server rep no longer matters.
Just keep rolling need.
Iâm not sure if you guys are aware, but you are able to make your own group and invite whoever you want. You donât need to join other groups.
Who was it that compared removing RFD to please the anti-RFD crowd to ripping out the elevator because some people want to take the stairs? Anyways seems like blizzard is taking the path of most resistance or something.
Donât forget about teleporting to BGs.
Yes, and cross server no less.
Because there so much to see and do as a level 37 alliance char taking the long way to monastery. Anderhal way is a death run. fasterâŚbut you may die. More than once.
how can you deprive players of that?
10+ minute ride through level 10 mobs that are not worth your time.
the forests are all horde questsâŚand all most NPCâs horde or bad werewolves (lol level too).
so if really wanting to make this interesting you can try to kill the NPCâs. then get reported for griefing for killing quest givers lol.
while on pvp servers this is deemed some good ole fashioned funâŚcarebear servers tend to not have that outlook sometimes lol.
Yeah because the M+ finder encourages âsocial interactionâ⌠lol
- Players never leave cities
- players appear and disappear in the world all the time
- you miss out on content and gameplay by teleporting
- some parts of dungeons are actually outside the dungeon e.g. uldaman
- there are quests outside dungeons that lead into dungeons, or that have parts that need to be done outside
- some dungeons have multiple entrances
- world pvp
- travelling is an important part of an MMORPG
- teleporting trivialises dungeons further, making player interaction deteriorate
Itâs funny that all the things you listed are happening right now in TBCC. No one travels to the dungeon (except the two poor guys that head to the stone). Itâs also funny that all other current MMOs (most with VASTLY more subs than retail and classic combined) have these features and seem to maintain a community.
Iâd play FF14 all the time if the game itself wasnât so funky. The way boss mechanics are coded and the way some classes feel just doesnât fit for me. Itâs sad. I jumped in a couple years ago for a while and was greeted by an army of people teaching me the game and just throwing gear, gil, and carry runs at every turn. Great community in every sense and they have all these features.
Right. Classic was over ran by retail players. This tool is in retail and these players want it in classic. There is zero social interaction in using this tool to form mythics and there is zero social communication during mythic runs. But it shuts that argument up.
You will only hear about how lfd tool ruined the old wow. Amd how great the social interaction was back then. Seriously, pay attention to the comments. Because they are not stupid enough to try to say that current classic is anywhere close to a social experience. So they refer how it was before lfd, as if we are not already playing before lfd.
Oh well. Its a lfd tool and shuts up the freaks that actually think they wont be playing with one. Lol.
This is the non-RDF world. RDF lets you leave the city and do something else like farming or achievement hunting, while you wait for a dungeon to pop.
This is the now situation as players log on and off, hearth, portal, or are summoned.
You donât âget contentâ by flying at 10,000 feet, landing at the entrance and stepping in either.
Noting that there are very few examples of this, and none of them are in Wrath or TBC, only Vanilla, which weâve all completed the content of years ago (also years and years ago).
Again, only in Vanilla.
Hahahahahahahahaa⌠hahahahahahaâŚ
Non-RDF prevents you from leaving Dalaran so you can submit to gear checks.
But summoning stones are fine.
Umm, yeah.
Mythic requires raiderio. even pugs will require its installed to get the log flow. No need to ask much. raiderio sees all. raiderio knows all. well some think it does. you can carry buy to pad that stats.
in the run mythic is by the numbers pull and pop. the timed run peopleâŚhave this down to cold hard science really, they will know when the rogue has more pvp poisons loaded. .even in heroic dungeon people asked me whatâs your poison? oh crapâŚmy bad. apply instant.
if dps is typing how their day went they arenât pumping out dps. Pvp works on the same concept. we arenât chatty there much.
if you got time to typeâŚyou arenât fighting. or you are dead. and in that case the only thing you need type is how many killed you and where. so we know there is rogue/druid pair on the flag you died on.
You may dismiss my arguments as trivial, but the fall of Retail is death by a thousand cuts.
Every little âconvenienceâ and content bypass added transforms WoW from a world into a system.
And yet, people are all excited about a new Retail feature being added instead of what was in Wrath.
The difference here is that Wrath is a fixed end-point. Every step further is known. You can say âyeah and it leads to retailâ but youâre also deciding to take on Retail features which will have an unknown number of âcutsâ.
Most Classic players wonât last past Wrath. They might try Cata but they wonât keep going. RDF in Wrath is not what it became a few expansions in. Youâre attributing a whole pile of future pain and suffering to something that did not cause that pain and suffering in isolation, or even in this coming expansion.
And to âavoid itâ youâre actively applauding features from the very product youâre claiming to hate.
Thatâs the hypocrisy.
The arguments youâre making do not apply in Wrath. The might later down the path, but are you really expecting to go back to BfA?
This is a progression server, what new players rofl?
We have all done this a million times.
Sorry but save me the 5 minutes of auto flying there.
WotLK isnât the same as Classic, systems are already changing.
Players have objected to the most controversial addition to the game in WotLK which was the RDF.
The RDF was like several âcutsâ in one; auto-grouping, cross-realming AND teleporting to dungeons.
From my perspective, getting a LFG tool without the extra âcutsâ is a win.
I have nothing constructive to add at this point, but the drama llama comment reminded me of one of the greatest songs ever written.
âhttps://www.youtube.com/watch?v=yFhx6FLxGxQâ
You are welcome.
Thatâs right. Vanilla didnât have dungeon finder, and Wrath did.
Oh boy.
What a joke.
I canât wait to wade through all the gold buyer articles,GDKP runs,immature trolls making innuendos and people only recruiting geared players for content they donât even need the iLvl for.
And how is this function any more social than LFD?
I remember when I used this tool in BFA to find groups for the hardest difficulty Island Expeditions I didnât even need to talk once and people just invited me to group.
Same with Mythics outside of the higher difficulties.
What an absolute joke.
Seems all the devs and community representatives are just lobotomized monkeys slapping on a keyboard.