You mean multiple times everyday? Many of them are serious about it too.
HAHAHAHA no
Are you saying that a large percentage of the people here on the forums complain that M+ and mythic raiding should be removed? Because that’s my point – only a small niche of the forums say they want that.
You do like to defend the opposite side of everything even if you don’t believe it, I see
There are different ways of saying it though. Few people are saying to outright remove it. But when people are asking it to be nerfed into the ground, or to remove the mythic lockout, or to make keys not deplete, they’re essentially asking to remove mythic raiding or M+.
They want all of the rewards without having to perform at the required level, which is a type of content removal.
Removing M+ and nerfing it are very very different things.
Besides, M+ can only be truly nerfed by removing the top key levels. Otherwise, there will be a challenge whether it is a 12 or a 20
This is a real stretch. Again, with infinite scaling this can never happen.
If Mythic raids are made to be no more difficult than heroic, have a pug friendly lockout, and are able to flex group size, then mythic has been removed. Even if it’s still called mythic.
If M+ is giving maximum rewards for difficulty that is comparable to +2, then M+ has been removed, even if key pushers are going to +100.
In my case I would prefer Blizzard just determine a static difficulty for rewards and quit shoving the goal post up 2-3 key levels every few seasons. I don’t care about max gear, or even getting KSH necessarily. I would just prefer that Blizzard set a standard and live by it, whether that be that KSM is so blisteringly difficult that 90% of players can’t hope to time a +7, or 3k IO is full of backpeddling people who don’t use CDs.
Nobody is asking for this
Also most of the time I don’t care about the rewards in M+, just having meaningful progression. I don’t think most people who do M+ do either, except some raiders gearing up during progression
HAHAHAHA ok…
And that is even funnier.
that you think removing M+ is a popular opinion, or making mythic raid as easy as heroic is a popular opinion, is the funniest of all.
Hold your nose and check out the general forums sometime, which is way more populated than this one, and is a much more representative sample of the game population as a whole.
I agree that GD is wayyyy more populated than Dungeons, Raids, and Scenarios, but I wouldn’t say either represent the game population as a whole. It’s still ~3% of the population that uses the forums and most only come here to complain.
I agree completely, both are too small to be a significant sample size. I’m just saying the GD is a lot closer to significance, and there is even more anti Mythic and anti M+ sentiment there than in this forum, which is still substantial.
Occasionally someone will say to get rid of M+ in GD, but they are by far in the minority still. I have almost 3000 posts across all forums, and I’ve NEVER seen someone say to remove mythic raid. And the last time I saw someone say to remove M+ was at least 3 months ago if not longer.
It’s not anywhere near a majority. Miles away.
Mythic raid pops up here and there, but people demanding M+ being removed happens almost daily.
There are people who have youtube channels about how the earth is flat, with many followers. It doesn’t make them a majority.
I know you spend a lot more time in the forums than I do, but I am here pretty often, and I have not seen a single person since the fall. It’s not a popular opinion.
Your experience is your own and this isn’t really worth arguing about. You are right, I am on the forums regularly and I see it daily. Different threads I guess.
I just did some searching and found plenty of threads saying to remove the M+ keystone itself, remove the timer, remove mythic raid lockout but nothing about removing this content all together.
I personally would love if M+ could be unlocked like delves, and if mythic raid didn’t have a special lockout. But that is not removing the content. I also think raids should flex from 15-25.
But I want the M+ dungeons to continue existing, I just think the keystone itself doesn’t serve anyone.
But I want mythic raid bosses to continue to be challenging, and for mythic guilds to not have the roster issues that come with having to have 20 people exactly – I just think the QoL changes would be more fun.
To me this is boolean logic that is missing all nuance. The world is not black and white
I mean, boolean logic isn’t a bad thing…
But if someone says they would like a dog, but they want it to fit in their lap, purr, and meow, they want a cat. No matter how many times they insist they want the dog. That’s not what they’re describing.
The “QoL” changes you describe for Mythic raiding, for example, aren’t Mythic raiding. It changes the entire dynamic of how people who the content is designed for would need to interact with it, and that’s before we even discuss the nerfing that would be required for the flex aspect and for the influx of pugs by changing the lockout. You can call it a dog all you want, but what you described is a cat.
Not understanding nuance is…
They might want a lapdog. My friend has the cutest little terrier that is smaller than your average cat.
If the difficulty is significantly higher than heroic then it is mythic raid. QoL changes like this have been repeatedly asked for by world first raiders, by the way. There is an open thread right now by a HoF raid leader requesting these exact changes. This is just your hot take. Nothing factual about it.