Blizzard Want's You To Have Fun, Right? Or Do they?

The entire game might be seen as “more fun than not fun” but that doesn’t mean that there aren’t a thousand annoyances with the game that have built up over time and players might be happier if Blizz cared more about player fun than they do their stupid /played metrics.

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I am convinced that they are more interested in controlled, hard gameplay than fun gameplay. Their decisions as of late seem to suggest that to me. The game is becoming more tedious and less fun, immersive. I blame one person for it too.

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You realize that fun is like…the largest thing that effects played metrics right?

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Nah, I’d say that’s FOMO.

Which Blizz absolutely is in love with.

They hook a player with some fun gameplay and once the hooks are dug in, they make the player feel like they MUST log on or they’ll miss out.

The problem is that some players wake up to this and start refusing to engage with FOMO content. They really could get us to log in by making us happy but instead they choose FOMO, making certain things only available for a certain amount of time even though it doesn’t have to be that way necessarily.

EDIT: And if too many players start refusing to engage with it, then sometimes Blizz slams on the brakes and backpedals which has also happened.

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But like…99% of all content and rewards are not FOMO.

whaaaaaaaaat

NOT FUN GAMEPLAY

How dare they offer someone fun gameplay.

So evil.

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lol, okay.

Let’s see… you got the trading post, you got Plunderstorm and its like (apparently this Time thingie that’s coming up is gonna be just like it), there was Remix and its special super-duper rewards that were limited time only, the stuff offered during Anniversary, any pets/mounts that drop in raids getting nerfed to <1% drop after the new expansion comes out, and one could argue Timewalking since each TW is only around for one week per month and it takes the better part of a year for a single TW to come back around, and I’m sure I’m forgetting a few.

That’s way more than 1%. And a lot of these don’t HAVE to be FOMO.

The gameplay itself isn’t evil, it’s using fun aspects to hook players in and then going “oh, you like the game? Here’s a bunch of annoying crap like FOMO. Enjoy.” It’s kind of a bait and switch. Offer fun gameplay to the newbie player, and then if they wanna understand any of the story, they pretty much have to make an alt and Chromie Time them (if they ever figure out that’s a thing you can do) and lock XP at 69 or it’s going to be extremely boring to play through all of those old expansions and what-not…

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And you have the 10 gabillion items in game that arent FOMO.

The amount of items you can never earn again are incredibly small compared to the full amount of items available in game.

People largely overstate FOMO.

The people that worry the most about FOMO tend to have the least done in game. To the point it feels like a contradiction worrying about it.

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The psychology still works, it stresses a player into feeling like they MUST finish the content before it goes away forever.

Odd, I thought collectors were the people who hated FOMO the most?

Yes, and the collector that is actively complaining about “FOMO” is extremely rare. Its typically a person, very bravely, complaining on behalf of the hypothetical collector.

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So basically, you’re just going to discount/discredit everybody who says they are a collector who complaints about FOMO because “it’s usually not collectors who complain about it”?

That’s a rather weird stance to take, but whatever.

FOMO is a very valid complaint regardless of your opinion towards it. It’s a predatory psychological move against the players and it should be avoided as much as possible. It causes stress in players, causes them to do things they otherwise wouldn’t (unless they are able to wake up to it and refuse to do it, which isn’t healthy for the game either because you’ll have players like me who actively avoid FOMO content entirely) and puts a sour taste in players’ mouths when they feel like they are forced into doing something right now that they might not wanna do right not, but feel like they must or they’re gonna miss out.

There are other games out there that avoid FOMO and they feel way better. I play one, and I don’t mind pecking at some content that I know will still be around for years to come because I’m not gonna lose my progress and I can always come back to it later when I’ve the mood and/or I’m not doing anything else. It just feels way better than being told “you better grind this out NOW or it ain’t gonna be there!” (like Delves).

Once Season 1 started and I saw how it’s FOMO content, I completely lost any interest in grinding the Delves out because I knew I was never gonna max out that meter and such. I only do delves to level alts now and occasionally burn a key, and sure enough it has barely put a dent in the meter because they want you to get something ridiculous like 25k points or something and you get like 200-300 per delve or something I forget what.

And of course, it’s seasonal, and thus FOMO.

And this was content I was interested in, but nah, they had to make it per season instead of the entire expansion.

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No, fun is prohibited… just feed them money. /S

This is possible to have happen when you’re trying to please a large segment of a consumer base without this

being true.

So the answer is no.

All that aside, I’ve seen some of the player base be so loud and demanding that they’ve actually killed fun in the game so it can also be said that “the players (just some) kill all the fun in the game”.

I agree with this when they tethered the bosses which kept players from kiting them into cities.

That used to be so much fun.

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If someone states they are a collector, but they clearly arent…

I mean.

Yeah.

I am fully aware many people want to avoid any thing that could look like self responsibility.

Some people have jobs. Some people don’t wanna grind away for hours and hours and hours at something to hurry up and get it done before it’s gone.

But apparently in the eyes of Blizz and people like you, that shouldn’t be allowed. We’re not supposed to want to level alts, or do old content, or whatever. Nah, we better go and grind out the delves until we max the meter out or whatever. /eyeroll

Based on what evidence? What the character they are posting as is wearing? lol.

Achievements? Maybe they hadn’t gotten very far in the collecting game yet because it ain’t like the game gives you a whole lot of time to go back and grind old content because it keeps throwing a never-ending stream of stuff at you that’s gonna be gone forever if you don’t get it TODAY.

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Leveling alts, doing old content, etc has nothing to do with FOMO.

Having the maturity to realize you wont get everything you want, is something we generally try to teach kids in kindergarten.

If one is going to tell me they are a mount collector, and FOMO is ruining their gameplay…while having under 400 mounts.

I will shake my head in laughter.

So, nobody can decide they want to be a collector today is what you’re saying?

Collectors should only be players who’ve been around for 10+ years?

I’m talking about the person who gets to the end of the game and decides they wanna try and get everything they can get their hands on… only to realize that there’s a constant stream of FOMO content that has rewards that are GoneForever if you don’t get them now, which is really stupid because it’s so unnecessary. It doesn’t have to be like that.

We’re not talking about real-life. We’re talking about pixels in a game that can be copied infinitely. There’s no reason to put a “GoneForever” on any of them. It’s wholly unnecessary. There’s plenty of people who love to collect things, and telling them all “nope because you weren’t around during these 4 months, you ain’t getting it. Ever.” is just stupid and unnecessarily alienates players.

It has everything to do with FOMO because when FOMO content is going on, you feel a conflict between trying to hurry up and get the FOMO content done, or leveling alts/doing old content/whatever and while you’re doing alts/content, in the back of your mind, you’re probably thinking “I dunno maybe I should be doing the stupid FOMO content… it’d suck if I ran out of time…”

This is one of the biggest reasons why FOMO content should not exist. It just doesn’t NEED to exist, and it shouldn’t exist. Other games found other ways around this, and it’s time that we followed suit.

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My question is why do people like yourself take clearly hyperbolic statements literally?

It’s like the annoying coworker that will interrupt your conversation if you say something like “I could literally die” to ask you if you really mean that statement.

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‘Want’s’

Either people never use it when it should be used, or use it when it shouldn’t.

I know, I’m a Gramma Grandma, what can I say, some things just make my eyes tick… :sunglasses:

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Dude, I want to break something when I see people say “alot” or even worse, “allot”.

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/topic, but for some reason it continued.

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