TWW S1 is second best season.
But this says nothing for difficulty curve, rather how easy something is.
TWW S1 is second best season.
But this says nothing for difficulty curve, rather how easy something is.
A good Mythic+ curve is that for most (i.e. +2 ~ +12) key levels, a group with 3 players already timed that level (and 2 players havenât) have a reasonable chance to time the key.
A bad curve is that for most key levels, a group with 3 players already timed that level (and 2 players havenât) have little to no chance of timing it.
With that bad curve, a lot of keyholders will become quite demanding, sitting on their listing, waiting for big applicants who can carry (such as having timed a key 2 levels above). The Premade Group finder will become a frustrating long wait for most: be it keyholding party-leaders or applicants. Thus, many players give up, and switch to other video games.
??? Uh, no.
Two people arenât outright unnecessary to the run.
Toss in an absolutely clueless tank and itâs a wonder they time anything.
If you want to structure a carry group, you definitely can.
None of this makes sense at all. Iâve timed 10s with 4 other people all getting the achievement with me, and Iâve bricked 10s with a full group of people who had timed it before.
Keys are timed and not timed based on performance, not past performance.