i guess you’ve never had traits nerfed, decided you want to try out a different build, try to carry your raid team by staying min/max’ed instead of being carried, pvped a whole lot, or went from raiding to run m+ the same day/night.
my shaman has 3 spec sets to juggle… not to mention the difference in raid vs m+ vs pvp traits.
but yeah, there’s no good reason anyone should reforge more than one trait a day, right?
They aren’t, they expect you to carry different sets for different builds. They never intended the armor set to be a “one size fits all” type of thing. Just like in Legion where you would switch out your legendary weapon, your artifacts items and then misc items.
With how easy it is to get AZ armor these days, it really shouldn’t an issue to have several different sets. Hell you will soon get heroic caliber AZ gear from emissaries. Sure the second set might not be top tier but if you filling in as a certain role that often, you should be getting extras to build out that role correctly.
The issue is that several in my guild flex from fight to fight and in m+. The cost does become a burden. The cost adds nothing to the game other than a gold sink. It isn’t necessary at all, but a compromise of reducing the costs vs removing the cost all together would be acceptable
I just feel bad that they have to eat so much to help that it would be wrong not to voice it for them
If only i could do content with what ever traits… What are you even saying? Me saying the azerite system is garbage has nothing to do with what im going to choose for traits…
Or get rid of Azerite gear all together. We already have to deal with swapping talents and specs. Swapping gear is just stupid. They claimed they were trying to get away from people being forced to carry multiple pieces of gear around, but it really doesn’t look like it with Azerite gear.
In prior expansions you had your class tier set. When Blizzard nerfed it you complained. You didn’t like it. But you didn’t have to throw out your gear because even nerfed it was still probably better than not wearing it.
In BFA, Blizzard went through a series of very large buffs and nerfs to different azerite traits.
Result is the BiS azerite gear you just gathered suddenly has garbage traits on it and you now need to collect a new set of azerite gear. There’s no sense of permanence. No sense of accomplishment. Everything feels very arbitrary.
In past expansions, Blizzard talked of avoiding major buffs and nerfs mid-expansion so players do not get “spec whiplash”. Unfortunately, today’s crop of BFA developers completely forgot all those lessons, because this expansion the whiplash has been stronger than ever.
Blizzard does seem to be in the process of learning.
The wave of buffs and nerfs has slowed this patch compared to earlier in the expansion.
Blizzard is doing away with the current azerite system in the next major patch and replacing it with something much more like last expansion’s artifact.
It’s good that they’re learning. But it sucks that Blizzard seems to be “reinventing the wheel”. They’re in the process of relearning lessons that were already learned in prior expansion cycles.
I know. One week I was one spec forced to grind gear that has certain traits, next week they nerfed it to the ground forcing me to re-grind. One of the reasons I quit bfa.
Depends on the type of discussions I have. The last post I made about the topic didn’t have a very productive thread.
If you’re so incline to tell me I’m wrong, we can argue further.
I don’t think it’s reasonable to not have a gold cap in place. If you disagree with me, that’s fine.
I can collect additional sets of azerite gear, which I have done, but that doesn’t fix the issue that not having a gold cap is ridiculous, at least in my opinion.
Spending 2k or even 1k of gold for azerite trait respecs is not sustainable for most players in this game, but it’s a more fair cost than what some people have been willing to spend.