Did you guys even bother playtesting this map before shipping it? Are you actually serious? It’s completely broken.
Game-breaking bugs: Turrets are unkillable, and the respawn bug is still happening.
Outpost is impossible to cap for Horde
ally turrets are too close to the node, so unkillable turrets constantly interrupt the cap. It’s basically a free 50 points for Ally.
Refinery timing
Ally reaches the turrets 1–2 seconds earlier than Horde.
Queuing into this map as Horde is pure misery. Just take it out of the rotation until it’s fixed.
Slayer’s Rise is full of annoying bugs and is arguably an incompetent design, not including the bizarre objectives (which almost work now most people know what’s what). Not fixing it is far worse than going live when broken. Either Blizz is not aware of the bugs, or it is and doesn’t give AF.
Ilse of Conquest’s missing gates trouble me more. Not addressing what should be a tiny fix suggests the code is so spagetti’d, whatever’s causing that is unknown or not worth the hassle, or … Blizz doesn’t give AF.
Both instances suggest the last year or two of retail WoW 1.0 will be increasingly rough for PvP through incompetence and/or neglect.
Joined this bugged sh!thole of a bg with a group of 3-4 friends. We won with Slayer’s Rise Dominance achieved for a couple of us but 2 didn’t get the achievement for whatever reason. Blizzard’s AI response was “our ticket queues are extremely busy so we’re sending you this automated response to check the following articles to resolve the problem and our GM’s can’t award achievements”. Are you serious? Not even their AI bots can be bothered responding and Blizzard doesn’t have any GM’s anymore. Customer service (like they even know what that is anymore) is AI driven as is the reporting system. Thank god Aion 2 is now out. I’m over World of Wokecraft.