Blizzard need to increase open world ILVL for casuals , still not enough

I wouldn’t mind either way. Go ahead and increase the ilvl.

But also increase the loot drops ffs.

I do think that Normal/Heroic raid tier is good enough for me, as a self-proclaimed casual. I don’t need super high ilvl, I just want an avenue to get decent gear through world quests and crafting.

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In other obvious news, humans are in no position to grow wings and fly.

What are you even trying to say here? Of course we can’t make changes. Stating the obvious much? But we can suggest changes. And we should when we notice something that can be improved upon.

What level does normal and heroic dungeons drop?

It really should be a progression, world content gears you for normal, heroic and LFR which gears you for the next tier of content.

You get geared for how far you want to progress.

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PvE is based on gear progression…I feel like the game is being flipped around. PvE is deleting gear progression and PvP is going the PvE gear progression route…

I don’t even PvE, and I don’t feel like they should be giving PvE gear away at too high of an ilvl for free. Korthia gear more than likely makes farming Legion raids ez mode right?

I wish there was a symbiotic economy between open world players and instance players. Open world players do their flower picking and potion making and dailies and whatnot. They get rich selling the consumables to the instance players, but what do the instance players have to contribute? Wrists? What if high end drops had a chance to drop BoE and disenchanted for materials to unlock enhancement tiers on items? To me the big personal annoyance and the cause of the revolving door raiders is the lack of an economic end game for instance content.

It seems like the only good faith explanation for the lack of an economic component to instanced content is pandering to the gatekeeping the alchemists from ilvl mentality of some raiders. I don’t get it at all, why do I care if the guy making my str pot takes 3 seconds longer to kill the mob by his flower? Maybe they would even sign up for some raids if they had better stats? Maybe I wouldn’t have to replace 3 raid spots a month if there was something to farm in there besides personal main stat? I don’t think the compartmentalization actually forces the typical non raider to raid. If it do, it aint apparent in the game enough to justify it.

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No, he’s asking for what you and some you know want.

I’m tired of people speaking for others.

Myself and those I know are perfectly happy with what we’ve got.

The forums say otherwise sooo yeah plus don’t see how casual solo players getting decent gear effects you negatively in anyway just like it affects literally no one else negatively

The forums are 1% of the playerbase and only a few people yell about this. So yeah.

It’s on par with Normal raid gear and I’m a solo player. I’m perfectly content. I have nothing to do in this game that requires anything higher than that and it gives me something to work towards.

I agree with this statement. The forums have also said to delete LFR so clearly, it’s time to delete LFR.

And delete flying. Gotta get rid of flying now because a few people on the forum said it would make the game better

And get rid of M+ and Mythic Tier raiding

This place is full of horrible ideas I’m glad they don’t listen too

And let’s not forget the threads asking for blizz to sell gear in the real money store

Yes YOU don’t others do like me to solo most of the content efficiently and effectively because Blizzard scale everything to the minority of the player base who run high mythic+ keys and mythic raids

252 is more than enough… I was happy getting 180 in 9.0.5 as a total casual doing open world lmao

Well not all solo casuals do exclusively open world content

And the ilevel scaling stops just below Normal ilevel.

I understand that scaling sucks. And I believe scaling is the reason that we all now focus on gear instead of the game, because Blizzard took our power progression away otherwise.

In this game, you will never see world content ever again drop anything higher than Normal raid ilevel. It’s not in their philosophy. And now Old Republic is learning how bad of a change it was to go from allowing everyone to get max rating to a WoW style of gearing.

But you yelling at the void isn’t going to change it. All it does is divide the playerbase and make progression players hate us casuals.

That’s not healthy. Tilting at this particular windmill is not the answer.

Then get your gear from the group content, too. Problem solved.