Blizzard being scared to just give blood elves blue eye option

Since September 3, 2001 (WoW Announcement) we’ve wanted Alliance High Elves, as they have been in Warcraft RTS since Orcs & Humans in the early 90’s.

We’ve wanted them playable for decades now.

I think you mean “As they showed up in WC2 and its expansion”

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pages pls, i have chronicles here

they didn’t cure themselves

abstain and endure =/= cure themselves

wretched happened to both groups

you are wrong and i proved you that

chronicles complete erase high elf from the story calling then all blood elves

The elves learned the mana tap technique when rommanth came back to Quel’thalas, He taught then, this was before their separation

there is nothing saying it was a cursed artifact, you making that up

it was an artifact of arcane magic and they used too much of it, like other elf, they became wretched

so are high elves

it was gold before too, pointless

there is no need to “purge”, elf color change based on the magic nearby/used

Valeera green eyes changed to purple when she used a Naga artifact magic, meaning the constant using of other magic sources would override the green taint

There is blood elves who never got fel taint, there is, to this day, blood elves with blue-eyes that is also canon, and by logic of the elf physiology, they eyes would change based on the magic used, in this case arcane, especially in mages.

if they can’t, because “gold only”, high elves should also not have blue eyes, because they are also connected with the sunwell

either all of then have, or none of then have, Its not hard.

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they are playable, the very same elves of the RTS games

but in horde

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The issue was more the retcons caused by them joining the horde, the actually joining, which still didn’t really make sense that they would just drop their hatred of the horde that easilly.

Yes it was, in WC3 they were very seperate races with Draenei being Akama and his people, and Eredar being demon generals, there was no ‘good eredar’ and the Draenei there wern’t called the ‘broken Draenei’ they were just the Draenei.

Actually no it was retconed that the mages teleported the city away at the last second before Archimonde destroyed it, yet in WC3 we actually seen it WAS destroyed.

Yes they do… first off, Light forge Draenei explode on death, there would be no corpse to reanimate, secndly you can’t be light infused and a deathknight, either the light would prevent the death magic, or the death magic would purge the light making it just a standard Draenei deathknight.

Same goes for void elves, undead can’t hear the whispers of the void, so an undead void elf would be purged of the void, making it just an undead bloodelf.

This was obviously done for game balance reasons as not allowing 2 alliance races to be deathknights would cause an uproar, but theres no denying it breaks lore.

Theres hundreds of exampls of this, but lets start with just Elegy alone.

In Elegy they dipict the fight between Sylvanas and Malfurion as being in Sylvanas’s favour and that she was winning, yet in game we see the compleate opposite where she was about to die having lost.

After that, in Elegy we are told that Tyrande shows up, and throws Saurfang around beatting him to within an inch of his life and about to kill him with shards of light, but chooses to spare him because he spared Malfurion, he’s terrified of her and accepts he’s no match for her. Yet in game, she dosen’t even touch him and he isn’t intimidated by her atall.

Contradictions!

The Lore is all over the place and full of mistakes, retcons and contradictions, not overly suprising for a a game this old that has had several changes in the dev team over its life span, but don’t you stand there and try to tell me theres no mistaks in the Lore because thats just ignorant.

One of the original four horseman was a paladin still able to use the Light.

yes they can

No, they placed a barrier around the city to rebuild it. The teleport wasn’t until wrath.

You’re really trying though, I’ll give you a gold star for that. You might as well just accept defeat though.

The can use the light but it causes the imense physical pain, it literally burns them, which makes that guy a total badass but in the case of Light Forged Draenei who are made of the light which is inside of them they should literally burn from the inside till they explode.

No they can’t thats a well established point, and the reason why in lore Deathknights can wear Saronite armour without going mad while anyone else would.

I’m pretty sure it’s just a blast of Light energy being released, not the corpse literally exploding like some sort of ghoulish Holy Hand Grenade.

You aren’t :slight_smile: glad we settled that. High elves are on the alliance they are simply unplayable. Blood elves are on the horde and the alliance now :frowning:

Imagine if instead of an active they had a Kogmaw passive that dealt 10% of remaining health to all enemies mythic plus would devolve into getting everything low then having the space goat kill themselves. Raid teams would be forced to go alliance to have that 10% execute. It would be hilarious. Terrible for the game but hilarious.

Which still means if one was turned into a deathknighe that llght energy would burn them from the inside out till the did explode like a grenade, OR the undeath process would purge them of the light in which case they would just be a normal Draenei death knight. Either way Light forged Draenei deathknights do NOT make sense in terms of lore and are clearly just there for balance.

They still make sense. It’s a burning SENSATION, it’s not them ACTUALLY burning from the inside out.

No its actual physical burning.
As showen in WC3 when a paladin casts a heal spell on undead units it kills them
As explained by Alonsus Faol. ( who also has recons to him )
And explained by the dev team that Forsaken priests heal with shadow magic because light magic damages them. ( which is also a lore issue and devs have admitted Forsaken priests are only aloud to be holy for balance reasons )

EDIT: Even if I humoured you and pretend it was just “a burning sensation” They still wouldn’t make sense because that would mean Light Forge Draenei deathknights were in a perminant state of pure agony and unable to function.

No matter how you spin it, Light Forged Draenei Deathknights do NOT make sense.

What’s sad is that there’s still a statue of a High Elf in Stormwind’s Valley of Heroes. Showing, and solidifying for eternity, that High Elves are an Alliance race, and a fundamental race of the Alliance. Why they aren’t playable is 100% Horde bias, tbh.

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Thank you so much! :hugs:

high elves are playable. metzen described blood elves as their twist on the traditional fantasy high elf in an interview he gave shortly after the blood elves were announced at blizzcon 2005. that blood elves are our high elves that we knew from lore up to that point, a progression in other words

saying the high elves arent playable is the same as saying the earth is flat

youre salty blizzard busted tropes with the blood elves establishing a relationship with orcs, but for that to completely work it cant be derailed by another group of the exact same damn people being friends with humans and claiming a superior moral position over the blood elves. they will always be just a couple flavor NPCs. because thats all they are, a few individuals

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No Blood Elves are not high elves we have been over this many many times. There are high elves they are the silver covenant and are basically part of the alliance military but not playable.

Also the contraction is you’re and they aren’t the same people.

You do know that their last answer to the question wasn’t “no”… it was “no, it won’t happen during BfA.”

the high elves of the WC universe, are the blood elves. high elves aligned with orcs is far more interesting as its a story thats never been done before

high elves have become an integral and loyal part of the horde. the high elf story has moved too far and the faction based nature of the game has rendered alliance high elves impossible at this point. thats why you got void corrupted high elves

the high elf story is being told through the horde. but this is a good thing for you. as it has also left the alliance free to grow by allowing other races the spotlight, such as the draenei and the dwarves and people are anxious to see what happens with the night elves now. alliance high elves would undermine all of this just because you cant handle a few NPCs standing around and fanfiction theres more behind them

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High elves are blood elves and they’re apart of the Horde.

The silver covenant is a rogue faction just like those human pirates that helped the Horde in Kultiras.