lets think here
-most classes have actual choices for their talent rows, we pretty much have cookie cutter builds (Nature’s Guardian vs Feral Lunge, what a tough decision!)
-we have to talent to get basic abilities and cooldowns back (Ascendance, Earth Shield for resto, Natures Guardian [yep have to mention it, should be baseline since stuns make our existence impossible], Grounding Totem, etc.)
-we lose a bunch of our movement abilities such as Windwalk totem and other things to “sit in ghost wolf and run around”
-totems are practically non existent even coming into Shadowlands. still REALLY puzzled with Grounding Totem not being baseline and being a pvp talent.
-in PvP, purge still isn’t completely addressed so i have to sit there and spam purge and drain mana just like draining my will to live while playing my main
-we bring no buffs to the group at all anymore, dont think that Windfury totem is going to be the big problem solver next xpac especially when it only affects party members so Enhance still won’t see any realistic ability in mythic raiding
-still almost no CC and when its used, its basically irrelevant cause you’re basically just sitting there able to move and hop around until almost half of the classes that include a lot of dps in this game can dispel it
-no survivability, no healing to bring to the group (elemental is the only with something useful as a talent aka Ancestral Guidance and they have to balance with Nature’s Guardian. at least this is more useful than Feral Lunge). Enhance has a lot less mana and ability to heal especially and Feral Sprit doesn’t heal anymore, and we don’t even have Shamanistic Rage.
-Vitality Conduit exists. Guess every healer should get a better version of Spirit Link for a good chunk of situations.
really kinda confused tbh blizz idk an explanation would be cool on why most hybrids are 100x better than us in any situation and rsham is the only spec that has a lick of power for raiding realisticly.