Blitz: Conquest Gains Too Low?

You shouldn’t have to queue up for multiple types of PvP content.
I don’t enjoy arenas and both random and epic battlegrounds aren’t fun due to the premades.

I enjoy blitz far more, and I shouldn’t be expected to do the other PvP content that I don’t enjoy.

I wish they would change the “first win of the day” bonuses to instead be something like a daily and/or weekly meta quest that has you complete PvP activities in instanced or world PvP.
This would allow you to work towards your weekly PvP bonus reward doing any of the PvP content that you enjoy.

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I think whoever made the table messed up and switched the 1st win with the subsequent win, because I know that you win 200 on your first RBG win and 98 for subsequent wins.

I just copied it from Wowhead, who I assume copied it from the Blizzard post.

Yes, you can. But remember that the cap is weekly, you’re meant to reach the cap weekly, not ‘as fast as you can’.

I’ve already capped out conquest on my main, it’s the same gating that they use to prevent no-lifing all sorts of content.

I think the rating is meant to be the reward, not the conquest.

I understand a lot of players are used to doing BGs so as to gear for Arena, but SRBGs are rated themselves, so it’s meant to be one of the end game modes by itself.

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That ain’t happening. I’m done with the legacy unrated content. I’ll take slightly slower progress over going back to that mess.

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First week is always the largest cap I believe. Should get a lot smaller next week if history repeats itself.

Maybe but I was under the impression it was increased because they removed our vault I guess we will see.

It was increased because PvP was removed from the vault. But it was not as big an increase as you think it was…

Dragonflight Season 3 Conquest Cap The War Within Season 1 Conquest Cap
Week 1 1350 1600
Week 2 1900 2200
Week 3 2450 2800
Week 4 3000 3400
Week 5 3550 4000
Week 6 4100 4600
Week 7 4650 5200
Week 8 5200 5800
Week 9 5750 6400
Week 10 6300 7000
Week 11 Conquest Cap Removed Conquest Cap Removed

https://www.wowhead.com/news/conquest-drops-increased-in-the-war-within-342758

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this does look right at least after week 1 caps will be alot easier.

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Isn’t the idea that the games are fast, so it should be low.

Meh. At least it’s a reasonable amount if you want to brute force spam games to cap conquest. What I’m doing is warming up with a Random and Epic BG win (hopefully). Then I move on to Rated and do 3 or 4 games. I will get to 1600 easily for the week, and next week we can only get 600 anyway.

The honor gains are also far too low. 150 for a win? What is this?

It costs 12500 for one socket plus 3k for the gem.

Forget the rewards, the gameplay is awful. I’ve healed about 15 of them and I’m done with it.

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Except that the vast majority of players wanted it as a replacement to both the Premade-infested random BGs and the meta-chasing sweat-fest that is RBGs. For a lot of people, RBGBs is the mode they want to play for everything - and I don’t really see anything wrong with that.

While it technically is a rated mode by design - let’s be real - nobody is going to be taking your RBGB rating seriously. It’s basically a super casual PVP mode masquerading as a “HC rated mode.” It’s RBGs-lite.

They could bump up the Conquest.

The reason I play competitive instead of quick play in Overwatch 2 isn’t because I’m trying to climb rank.
I play it because it has much better match quality. In quick play I can go on 5-10 game losing streaks every night but in competitive my win rate is over 50%.

Same reason I am playing blitz instead of random battlegrounds. The matches are closer, the games are over faster, the rewards are better. If I climb in rating, great. If not, it’s still better than random battlegrounds in nearly every way.

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