knowing the fights, gearing, or setting up a UI is not the same as knowing to pool runes or hold back on a spell in order to do better a few globals from now. nor is the experience of knowing that RP spending this global instead of rune spending is going to smooth out your rotation allowing for overall higher dps. there's a reason good DKs don't have much for gaps in their rotation and bad DKs are professional thumb twiddlers.
What you're describing still falls under fight knowledge. Pooling resources for the right situation depends on knowing the fights. It is not a skill that's unique to Unholy and certainly is not made any more interesting/complex through the wound system.
but i do agree we have less depth in spell interaction than we used to, but it is has changed to on the fly spell selection decision.
That's the real issue. We don't necessarily need a lot of buttons, but our existing buttons should tie into one another in interesting ways. Our talents should expand on this further. Something like Unholy Blight that literally has no relation to any aspect of our rotation other than damage, feels very very lazy.
11/12/2018 01:00 PMPosted by PaintOkay. Defensive ability idea. We need a damage absorb that applies damage taken into a phantom self you can summon. let’s say a 4-5 second window of absorb all incoming damage, and in return it applies 70% of total damage absorbed through damage, by your whisp/phantom to the attacker over 15 seconds. Also, if you dont absorb at least 40% of max health when this is active you instead gain a haste buff/(no phantom summoned). (New Talent) (Soul Splinter). The model for this would be a dark purple figure of the player, with green outline on the weapon.
I don't think we necessarily need new buttons, just an improvement to our base defenses/skills. Baking in the artifact trait that reduced our AoE damage taken would be great and reversing some of the many nerfs to AMS's absorb/CD.
If they want to give us some new interactions, maybe things like if AMS does/doesn't pop then we can Dark Succor proc or a lowered CD. Perhaps something that lowers IBF CD based on wounds or VP eruptions.