Speaking of pvp, is anything being done about world pvp and server imbalance? Timeless Isle and pvp while camping rare mobs was a huge part of why MoP was so fun.
Hey there Blizzard team, I really appreciate everything you are doing. Do you know if it’s going to be normal and heroic, or just normal testing. Thank you in advance. Weedboofer.
I did the BETA for TWW, and still the major bug reports concerning non AWC and Non Mythic+ tournament classes go unaddressed!!! Why would we entertain conducting another BETA only to have our inputs ignored? FIX what we reported. If you need a reminder of the hundreds, if not thousands of bug reports that have said the same thing since BETA, let me know and I will gladly do someone else’s job and post them.
These are just the ones for Demo Warlock, DK, Monk, Enh Shaman, Resto Shaman, Fire Mage, etc… available.
Pact of the Erid-Ruin. does not proc in pvp and if it does, it is rare. I’ve dotted 10 players with doom, one after another, and still not one doom guard. Then i go to a delve and that guy just pops up whether I’ve applied doom or not. Broke since BETA
Blood Invocation: does not, in any pve or pvp provide a 25% bonus after power siphon and deamonbolt
Gloom hound / Mark of F’harg / Vilefied: After a 1.3 sec cast time, the hound appears and goes through a 2 second animation before leaping. If the player or mob goes out of LOS during any point of that, the hound walks (not Sprints) to reacquire LOS… then goes through the animation again. BONUS: It leaps at a location so if the mob or player moves during that leap, it will miss, doing no damage.
Diabolist: Summoned demons (predominately the pit lord) will float there and do nothing if during the summon the player or mob moves out of LOS.
Diabolist: Pit lord proc for a giant Hand of Gul’dan hits a location, not a target, so if the mob or player moves, the attack will do nothing except explode in pretty green colors.
Diabolist: Abyssal Domination: No change to damage consistently, sometimes it works most of time it doesn’t.
Pets: They do not target opponents or mobs, Gloom hounds, Dreadstalkers, Pit Lord’s Hand of Gul’dan proc… if the player / mob moves… miss. Which is very rewarding after watching a 2-5 second animation…
Reign of Tyranny: Useless talent, demons expire bfore you can get 3 hand’ of guldan off and implosion damage is roughly 1-3% of total damage for the entire spec
Umbral blaze: The proc rate is closer to 3% than 15% actual
Pact of the imp mother: I seen this proc two times in the years of playing it
Shadow invocation: No one ever uses it and if they do its so niche that it doesn’t even register on any builds other than troll builds.
Demo has lots of options all of which do not culminate into anything wonderful. You can IMPS galore but not Pact of Erid=Ruin, or missing out on the bonuses to Gloom hound (which is already suspect)
Axe Toss: Can be dodged or negated by moving out of los when the fel guard throws it.
Please make sure World PvP is active on PvP servers and work on server balancing/merging servers. Cata/MoP Classic needs cross faction/realm for EVERYTHING PvP/PvE related. Horde and Alliance players within the same teams in Normal/Rated BG/Arena/Raid etc.
Needs LFG PvP (and PvE) System (aka what we used to have in the custom tab for Cata this is gone for no reason) But make it better make it cleaner. Make a real PvP LFG Tab show a little love to PvP and stop proving the stereotype that blizzard doesn’t care about PvP correct.
Some type of talent/glyph/action bar Templates too for the new talent / glyph system will be swapping talents/glyphs a lot for PvP & PvE.
And PLEASE allow gold swapping between the same versions of the games like MoP only swapping across faction/server/region. There will be a lot of complications with this new change because people will want to swap faction/server for the new xpac but there is limits on how much gold you can bring.
Consider Gladiator/ Rank One Gladiator Titles for 2v2 / 5v5 again. There isn’t enough activity after the first season in every classic expansion for there not to be. Getting Gladiator in 3v3 in Cataclysm is like getting rank one normally for S10/S11(probably). 5v5 bracket is completely dead and useless and people sell win trading for duelist/cap/2200 gear. Its a major issue actually. (in TBC/WotLK people used 5v5 to max their cap potential out but now its fixed number every week)
Make R1/Glad/Duelist slots limited per player/bnet maybe even IP. Too many players take up the same slots when they don’t even need them like Gladiator.
Add Trade Chat(Services) tab on trade chat for people that offer “services”
After the first season of MoP if its not active / slowing down might need to consider solo shuffle/solo blitz but I wouldn’t do this right away or at all even.
Allow Classic Tokens to be exchanged for blizzard bnet currency like it is in retail. Just make more stuff like retail quality of life. More quality of life changes.
(Will likely keep editing and adding on to this if a GM is taking interest/reading feel free to check back at this)
Been loving MoP Beta though keep up the great work. Never thought I’d level up on a beta ever as a PvP main player but I love MoP Boomkin I will have 1 PvE toon and enjoy all MoP has to offer
Solo Que maybe not shuffle because it does great on private servers. But like i said probably dont touch this idea maybe because theres lots to do in mop. Classic should be free to play though and shutdown all the private servers legally.
There is no one at the helm. Usually its one team lead guy or gal, drunk at an an after office party, talking to interns and saying things like “hey, you know what would be cool…” and the interns just do it, not thinking… the team leader doesn;t remember saying anything but later, whe3n management invites him to an after work party, the manger says something siumilar and the team leader feel justified… Team leader talks to interns and says management is so happy with you, we are ahead of the curve, making everyone feel like they made the right decision… when in fact the only decision was a bad one, made while drunk or some other substance and then senior management has its own vision, one of utopian ideals and profits and just shuts things down to get their chakra realigned or encourages middle management ideas and watches the profit lines to see if it was a good idea or not… no decision matrix, no risk analysis, no input from the players.