With a hotfix that we applied to the Beta late yesterday, we’ve changed Endeavor task XP amounts.
We noticed a bug with Endeavors where, due to misconfiguration, Endeavors were providing twice as much House XP as intended. The hotfix corrected that, and at the same time, we’ve halved the amount of XP an Endeavor expects you to earn, to ensure that you aren’t being asked to complete Endeavor tasks that aren’t granting you House XP.
Because there was a halving of numbers, there was some rounding up in there, so Endeavors will be slightly faster to complete than before.
We haven’t changed any of the other rewards for tasks. XP, gold, crests, etc. will stay the same.
As a reminder – you can increase the amount of XP you get per task by being in a Neighborhood group. A Neighborhood group is one where 3 or more party members are neighbors in the same Neighborhood.
This reads to me like to increase the xp you need to (All of the below):
1: Share a Neighbourhood
2: Have houses on plots adjacent to each other?
3: Also be in a party together.
?
At least one of those requirements feels superfluous, or should be an either/or situation..? Aren’t you automatically neighbours if you share a neighbourhood?
This is honestly baffling. The level of tone-deafness on display here is impressive at this point. I though Ubi Soft was the champions at this, I was sadly mistaken
@Kaivax, I know you’re the messenger, so this isn’t aimed at you personally, but how does it make any sense to come out and announce a change to Endeavors while the playerbase has been sitting in silence waiting for a new Beta or pre-launch build? We get zero communication for a week, no updates, no roadmap, no acknowledgment of concerns… and then this is what you choose to surface?
You can’t go radio silent when people are actively testing, providing feedback, and waiting on critical information, then reappear with something completely disconnected from what players are asking for and expect it to be met with anything other than frustration. This isn’t just poor timing, it’s a complete disconnect from the community you’re supposed to be communicating with.
At some point, this stops being communication gaps and starts looking like outright disregard.
This one is not required. You just have to be “in the same Neighborhood” (so if you’re in a Guild/Charter Hood it’s easy because you’re already socially connected, and if you’re in a Pubic Hood it’s also easy because it will auto-fill with zero effort).
No, unless they are three separate WoW accounts so you can multi-box and be on all three characters at the same time in a party together.
There may also be a “range limit” so that if you’re in party but not within range of the one doing an activity to add Endeavor progress, you don’t get the party bonus (e.g., the “proximity requirement” @Heddala alluded to in D-IV).
They are absolutely 3 separate accounts. But as I can only own 1 house across my entire Bnet per faction, I’m trying to figure out if I need to get Midnight on a couple entirely separate Bnets to get the bonus. Was already considering it to fill out my neighborhood, which obviously does not have 3 people available to party with me or I’d be doing that.
I’m pretty worried that housing exp will be far too easy / quick to get with endeavors, even with the change, based on my time testing this out on beta. This is supposed to be an evergreen feature, one that we spend a lot of time working toward, but it’s looking like one of the shorter renown grinds in the entire game because you’ll be getting housing exp passively from pretty much every and any activity in the game. I wouldn’t be surprised if I’m fully maxed out on housing within a month, without even stepping foot in my neighborhoods, thanks to massive amounts of repeatable passive exp from delves/dungeons/sneezing while in a Midnight zone.
With how endeavors are structured, there’s also little point whatsoever in doing the in-neighborhood activities. You’ll get way more than enough outside the neighborhood from passive activities.