Bear BiS Lists Not Hit Capped

yeah as a bear you should be using gems and such to get to hit cap. since your gear isn’t going to have much hit on it

Also, not sure if you have them yet or not, but clefthoof hide leggings are really, really good until you get tier or skulkers.

I’d wear those over heavy clefthoof any day.

The must-get-hit-capped-before-anything-else thing was something that developed in vanilla Classic as a simplistic way for people to think about gearing.

Yeah, hit (and expertise) are great bang for buck threat stats up to their respective caps. But at the end of the day it’s just a stat like everything else. There’s nothing magical that happens when you reach the hit cap. You don’t suddenly become a threat god. And the reverse is also true, being 1-2% short of hit cap doesn’t mean you suddenly can’t generate any threat. But that’s how some people seem to think of it.

The caps are absolutely something to aim for, but always look at what you’re trading off for it. Sometimes it’s just not worth it to be all the way to the cap, depending upon what gear options are available to you.

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  1. You don’t have to agree with every thing written on your “bis list”

  2. This is a problem you should bring up to those list writers. Not much we can do for you on the forums.

Currently still wearing two pieces. I replaced my boots recently because Zierhut’s Lost Treads dropped my second week in Kara.

IMO, use the guide as a list of suggestions. If what is auggested doesn’t fit your playstyle, then adapt. If survivability isn’t an issue for you, but threat is, swap out an item or gem (or 2.)

Was thinking of running H MT to replace Clefthoof Legs with Forestwalker Kilt. The Kilt provides more Strength and Agility and has 3 gem slots (Red, Blue, Blue). Not sure if it’s a good tradeoff, though.

Here’s a bit of wisdom. IGNORE THE BIS LISTS, MOST OF THEM ARE WRONG!!!

The warrior tanking ones do not take hit or expertise in play AT ALL. Do the math and/or install the Sinstats addon, it helps a ton. Gemming, enchants, etc. will get you to the right place. You don’t need an obscene number of hit points to be effective. You need effective stats to be effective.

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Damn, those are nice. I know it’s wowhead and all the drop rates are probably wrong, but the stated drop rate looks brutal lol

But yeah, I’d wear those for sure

Hit on a Bear isn’t nearly as important as like a fury warrior tank. The people using two weapons to attack get a massive chance to miss added on which is why hit helps negate that big time. But as a bear you’re just biting people. You still have a hit cap but it’s gonna be much lower

Being hit capped is not some magical thing, you will still have a chance to have your abilities dodged or parried. Hit can be treated as some equivalent amount of attack power or crit. It isn’t going to be worth sacrificing a huge amount of mitigation stats or other threat stats just to achieve hit cap. The wowhead bis lists for feral tanks are written by qualified people and the gearing advice contained in them is accurate.

Does your BIS hit cap factor in raid buffs? Faerie fire and other abilities give raid wide hit,

Yellow hits, though. That includes Maul, Mangle, Lacerate, and Swipe.

If they’re written by the same people who did the classic one then I completely disagree. The hance shaman one was so wrong it actually made my brain hurt, infact the were so wrong that I barely changed my gear set (while ignoring theres) from P1 to P6 and was still one of if not the top performing shaman on my server by a significant margin despite falling behind massively on gear and not raiding much past P4.

BiS list are all well and good on paper but they never take into account a fluid set of gear thats getting to that point.

completely wrong for a heap of reasons.

I have no idea about any enhancement shaman lists from vanilla classic, but the tbc feral lists are written by the druid discord admins, and contain good advice. Look for yourself.

Care to elaborate?

I just remember the warlock one was terrible, the mage one was iffy and the rogue one was dodgy.

I’m only intrested in researching the classes/specs I play.

Bad quote on my part, I was referring to

A bear needs to be hitting on every ability or as much as possible, missing a maul is a bad bad thing as is missing with mangle.

Okay? This thread is about feral tank gearing though. The wowhead pre-raid bis and phase 1 bis guides are both a very solid place to start. I can’t include links here, but you will notice that while the sets aren’t hit capped, they have a fair amount of hit, and make plenty of concessions of mitigation stats in favor of threat stats.

But they wouldn’t have the inherent miss rate that people with two weapons have and therefore don’t need as much hit to compensate, no?