This thread is intended to spark constructive dialog in response to the recent dev comments regarding updates to the Apex Talents for greater flexibility (whatever that means) and to alleviate pain points (whatever that means).
So… what do you think should be done to change the Apex Talents for Bears. The devs have stated that they are aware that a popular build (shout out to Awoo) does not use the Apex talent and, for now, they are ok with that. However they also said they were working on updating the Apex talents in a future patch. What would you like to see in the updated Apex talents?
Thoughts from this average casual:
Apex Tier 1- I don’t like the whole press a button to get access to another button. That just seems awkward. The idea of echoed casts is interesting for the rage spenders, but it’s really only going to have value with Maul. The IF echo pushes quickly into diminishing returns, especially if you’re using a No Maul/Raze build. And the FR echo is really only useful if you’ve also taken Natural Resilience.
Tier 2a/b - Passive Mastery buff is ok I guess, but dull. And Dream Guide? A passive that maybe you need it, maybe you don’t? We’re the tank. We’re taking almost all the hits. That’s out contribution to the team. Now we’re passively throwing out some emergency heals, too? That’s not particularly interesting. I don’t mind the tier being passive, but this doesn’t really feel like it’s something that should be a major component of what we do as the tank, certainly not something that’s the penultimate talent of the whole tree.
Tier 3 - Same objection as Tier 1 regarding Wild Guardian (but more so). I do like the empowered Maul, though.
I know these are just objections and not suggestions, but maybe other players can offer some ideas.
I do, however, have a suggestion regarding Raze and Ravage. Part of what I love about Bear tanking is that we are 360º tanks. We don’t need all the mobs in front of us. Our butts are as armored as our face. And Swipe/Thrash are 360º arcs. So, I’d love to see Raze and Ravage hit in a 360º field. I’d also think it would be neat (and I know this is a bit extreme) if Maul and Mangle automatically turned us to face our current target (so in a way those abilities wouldn’t have a “facing” requirement). These changes would definitely make the Maul/Raze/Ravage playstyle a lot more appealing to me, eliminating one Druid “pain point” of positioning.
Lastly, I’d like to see Heart of the Wild be a passive with an internal cooldown. Whenever swapping into another form (while in combat), the corresponding effect is automatically cast. In probably 15 years of Bear tanking, I’ve never tried the whole shifting to Cat during the fight style. Making it a little easier would encourage me to try it.
Remember, this is all from the perspective of a very average player who likes a simpler playstyle. Not OBR simple, but something that I feel I can execute fairly easily while primarily focusing on the environmentals (i.e. getting out of bad, gathering mobs, positioning, interrupting, defensive CDs, etc).