Baseline dark sim for DK

I also feel like Dark Sim has design flaws in it’s current iteration

For example if you steal Hammer of Justice from a paladin multiple times in a row, you can’t use it cause it’s on cool down for the Death Knight

This feels like a bug more than anything tbh

There also used to be alot more interactions with DS and abilities from other classes

You used to be able to mirror stuff like Hex and Chaos Bolt for example

The ability kind of lost value as different sources of class powers where implemented (other than mana is what I mean here e.g. shards etc.)

Maybe if they diversified the amount of spells DS interacted with, it would become an interesting talent choice without necessarily having it base line

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