Balance/Reso druid tier set Good or just lazy work..?

Can we address this 4pc tier set of Balance druid and Resto druid tier set. Both spec and their 4pc set doesn’t seem to have anything fun/new/good going for it. Same old playstyle. Balance druid gameplay and tier set is very lacking. Nothings changed….they just remove some bad rng passive proc in the tree but its still feel bad to play. What’s so hard about a new re work for balance druid? Its honestly the only dps spec as of right now that hasn’t changed much compared to other dps spec. You do your normal dot dot dot and hopefully the other dps haven’t already pulled 5mil damage ahead.

As for Resto druid. The only decent tier set for resto druid was the last season of Warwithin. Then the dev team just went right back to the same old healing style in midnight. Do they just want you to spam Rejuv like crazy and run out of mana in raid or you do hold 5 rejuv and regrowth like there is no tomorrow and the regrowth doesn’t seem to crit at all with this 60% crit boost. Is it just a lack of funding and love towards this class or is it just lazy work from the team? What are your thoughts? Other classes seem to have decent tiers every season but druid. Even hunter class always get a rework once or twice throughout the season. Also, frost mage was already meta midnight season 1 and now meta again with a major arcane rework pulling away by millions of dmg.

Hopefully game development team will take sometime and look at it or “NOT” and make improvement for future tier sets to come and make these tier set actually mean something to the classes and change the playstyle due to your heroic talent and whatever the new 4 passive talent skill ascensions is and not just % buff and rng procs because % dmg buff for a tier set and RNG proc = just lazy work in the gaming industry when the numbers doesn’t add up.

I don’t like the resto set, because they nerfed/changed our entire dynamic just to fit this stupid temporary borrowed power into the game

I remember liquidmax said one of his concerns about set pieces these days with the newer trees, is that they’ll design & balance talents around fitting in the bonuses.

I don’t want a cool set bonus at the cost of my kit, I want both.

but my evidence? Oh I got plenty. One example Changing verdant infusion - which has been functioning perfectly fine since its inception, to no longer extend hots. Because they don’t want the set to be too strong. Why even leave it in the tree? It’s a useless node? It almost feels mandatory to select certain builds because of the tier set every season.

I’ll take my talents over your stupid, boring set bonuses any day blizz. Just fyi.

Heavy mouth breaths

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Genesis just isn’t a strong set bonus. It barely reacts with our kit. And when it does, you never notice.

Genesis only affects:
the HoT of regrowth (not the initial heal)
rejuv/germination
lifebloom ticks (NOT the BLOOMS)
wild growth
Symbiotic Blooms
Tranquility

Genesis does NOT affect:
initial heal of regrowth
thriving vegetation(partially, it affects the total HoT so the thriving vegetation can hit harder, but its heal will not be directly affected by genesis)
Natures bounty
Dream of Cenarius
Ysera’s Gift
Swiftmend
Grove Guardians
Dream Bloom
anything involving Dryads
Blooms from Lifebloom
Everbloom
Efflorescence
Verdancy
Bursting Growth
Cultivation

This season our HoTs are overall shorter and has caused the GCD bloat to double. Basically, where Resto druids need the most help, spot healing, the set bonus provides no bonus. Generally, we are just very “stock” this season. It’s very likely a geared resto druid that opted not to have the set bonus would perform the same as one that did.

edit: If Everbloom was reverted to its original design (lifebloom ticks not just the blooms), we would see the boosts provided by genesis and that could drag us out of our low tier.

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tell me about it…I lost core abilities so they could make us have…genesis, which is just a generic druid effect…yeah this is gonna be a lonnnnnng tier.

why don’t they want HoTs to be a thing or strong anymore? Everything was really fine in like dragonflight, all they had to do was add some more freedom of choice via Hero/Apex talents…

team is so afraid of classes being good it’s insane