I am unsure how this solution does not solve paladinâs mobility. If an instant gap closer directly to enemies and allies does not do it, what exactly would? Your idea of allowing us to maintain Divine Steed alongside Avenging Leap is too much mobility for Retribution Paladins and quite frankly is unnecessary. However, I do agree that if Divine Steed is kept, it deserves some type of improvement. Examples are removing the GCD or auto applying freedom.
In light of our newest datamined updates, I once again have more to add on the topic of Avenging Leap for Retribution and the Paladin class as a whole.
The most recent updates show a talent allowing judgement to slow enemies. This is a GOOD change! Hopefully we can also remove Hand of Hinderance to eliminate a button alongside this. In addition, we have an increased range on Final Verdict, also a GOOD change.
This is now the time to complete our rework and add in Avenging Leap as a choice node competing with Divine Steed. There is absolutely ZERO good reason for not allowing this as an option and I will explain why.
Picking up Avenging Leap means sacrificing the mobility niche that Divine Steed provides. It should be the PLAYERâS choice how they would like to move on their class. Since this tradeoff is the case, the result would NOT be game breaking to grant us an instant gap closer.
We have already addressed how it IS thematically appropriate for Paladins to leap. If it was not, Blizzard would not on more than one occasion showcase it.
EVERY other melee spec has the option to gain an instant gap closer. Denying access to this mobility niche to the Paladin class no longer feels like it is holding true to a design philosophy. Instead, it only feels like a forced arbitrary exclusion.
Last and most importantly, it is FUN to press gap closing abilities, especially on melee specializations.
Many paladin players have been playing the class for years and a fresh revamp on paladin mobility would go far for the future. If not and what we only receive is a slow baked in on judgement and increased range on Final Verdict, this essentially solidifies that Retribution will NEVER get one. If it is not implemented now, it never will be.
The time is now and we are going to have to fight hard! If you, our class developer Kaivax have read this thread, I seriously challenge you to address my questions and points laid out in this thread. Many players are starving for this mobility refresh. Please do not let this opportunity go to waste!