So your saying that your skill as a alliance player, is so bad, you can’t actually win unless the horde are even worse than you?
As for the cave, if you check the overall distance on the map from your cave to IBGY, its almost the exact same distance covered with epic mount, or normal mount, to reach the same location from either side. Including the mountain you have to ride down and back up. I might also add in, you folks can respawn and mount right away where as horde have to walk out of their cave.
Again, yup (agreeing with Horde a lot today on the AV thread).
Alliance now HAS TO BEGIN with every single member on defense (Balinda, two towers, and one GY). We keep saying Alliance racials and such are defense-oriented and Alliance just needs to seriously THINK about AV.
Queue times probably are t going to get much longer, if anything they’ll go down a bit. Now that there’s no reason to stall the games they’ll end faster, resulting in shorter queue times.
Alliance will never stop doing AV. People have alts that they need rep on.
Nah Beautia, the alliance needs to adopt the Lets Win attitude, and give it their all, just like the horde do. Play to win, keep trying till it gets done. Its called a battleground for a reason.
The win has to start with that massive defense, because Horde won’t let IBGY go easily. Pure defense until the Horde wipes enough at Balinda.
There is no other way out of there as Alliance except to get entrenched. Sun Tzu would maybe agree or have a much better thought than “just lose all the time.”
They can fight, they can push, if they were smarter about things as the majority. They could even win the map. But sad to say it, it won’t happen. Way too many toxic people on alliance side to point fingers, troll teammates gears, and of course the obvious: Lets let them win.
I once had a 2 and a half hour battle in AV with my horde, alliance came so close to winning, they had the motivation for it, they had the numbers, but what they didn’t have was the sheer determination us horde have… from waiting 2+ hours in queue, to win that map. You folks get instant queue’s, and that’s good for you. But if its going to take us 2+ hours for a queue, we’re already motivated for the win, so for our side we have to make that wait time count.
I racked up 173 deaths, and 57 killing blows with my enhance shaman. That’s right, that’s more than 1 death per minute inside the bg. Someone had to lead the melee into the alliance ranks, and there didn’t seem to be anyone else to do it. Hope they enjoyed that rank 3 honor from killing me. But on the plus side, I got to play a lot of Mini-Golf. Pesky gnomes wouldn’t come to me.
Why do you think horde don’t defend IBGY at the start? Or ANY southern graveyard for that matter?
It’s simply because they don’t have to. Them dying or defending anything doesn’t matter.
Alliance can go south and cap IBGY and FWGY. Once horde cap SHGY the alliance won’t have a southern Rez point, at that point horde can just zerg IBGY while SHGY takes its 5 minutes to turn red.
Alliance wouldn’t have a Rez point and ANY horde who die at IBGY or FWGY Rez at their cave, 20 at a time and 20 seconds away.
I find it funny some of these people can’t grasp that. Why does Alliance need to play defense at SHGY?? Simply because when we lose SHGY we lose the game. The same can’t be said for the horde losing IBGY or any southern graveyard, they have their special Rez to secure the win no matter what.
Yea we should all recall, so then no one is trying to get anything out of the map, that’s a solid game plan. Infact when the game opens we should just all rush SPGY and stand there.
You’re clueless on how AV works, grats on 60 though, took almost a year, can’t wait to see some of your parses, so we can all see how pro you are, the way you run your mouth I expect all pinks.
No, simply No. Fact of the matter is horde don’t let the alliance get past them if they can help it. We would rather force you into a turtle mode, and crush you because of it.
If you take and hold IBGY Horde doesn’t actually know what to do. They might try a race to the finish, but they’ve forgotten how to defend their own lands. That’s how rarely they have to do it.
That said, Alliance forget or don’t even have their recall trinket and simply stare when you beg them to defend our base.
If you can’t grasp the significance of having your starting cave 20 seconds away from IBGY…then I don’t know what to tell you. But i will try to explain:
I have been in multiple AV’s where we crush the horde and push them all the way to IBGY and contest it. We wipe the horde but they keep coming back 20 at a time from the starting cave that is like 20 seconds away full mana and full health. Meanwhile any alliance that die have 2 options 1) Don’t release and hope for a rezz and come back with partial hp/mana. 2) make the 3 minute run back to IBGY.
Imagine being that delusional.
You honestly think it’s the same distance to IBGY from our cave as it is to SHGY from your cave? You think ressing 20 at a time at a cave that is 10-15 seconds away from IBGY is the same as ressing 10 at a time at Stormpike 30-40 seconds away from SH?
Its not 20 seconds away, its closer to 15 seconds away with a epic mount, and actually almost 20 seconds away on a normal mount. We also have to walk out of that cave, which takes a good 6-8 seconds of time. You say it takes you 3 minutes to run back to igby. If you pushed that far down, then you have SHGY right? Or SFGY. Doesn’t take 3 minutes to ride that far south.
You want to fix the cave problem. Ok. Have blizzard remove both caves as starting points, and both sides start at their respective bosses. They can gate off the openings there. Players killed, after the final graveyard is flagged/taken, would then respawn in the old cave system currently active in the bg’s, and they could exit into the wilderness from there.
So rather than picking apart a message, for how bad it may seem, how about you offer yourself upto some criticism from other people, and see how it feels. Any idea is something, rather than contributing nothing at all. Or can you only do that? criticize and troll?
Edit: And out of curiosity. Does it really take you 3 mins to run back to IBGY when you have all the graveyards north of it? I don’t think so.
But the point is this, most of the time alliance doesn’t even get that far south for it to matter, so whats the real issue here. Your loss rate? Because complaining about something that in your sides case, rarely ever happens is just a moot point.
Well its not like we were actively abusing a rep exploit like alliance was, now were we? And when it got taken away, your side started crying about it.