The auction house is not an unsupported activity. It would only happen if you were colluding with someone. It’s happening when someone receives gold as part of an unsupported transaction.
Great examples of unsupported transactions: GDKP runs. Exchanging gold on one server for gold on another server. Neither of these are strictly prohibited. But they are unsupported, and if you are given dirty gold for them you would face account actions.
I completely understand the frustration that comes from not knowing where the “dirty gold” is coming from, but my goal in creating this post is to highlight a specific issue that is affecting the integrity of the player base. This issue is especially concerning for those of us trying to make gold legitimately, especially with the rising costs of everything in-game.
The botting problem in Thunder Bluff is just one example of a much larger issue. I really appreciate the insights and responses from this thread, but my hope is to shed light on how rampant and evident this problem is on an hourly basis in a specific area in Thunderbluff. With a limited subscription and playtime, it feels impossible to keep up when bots are flooding the economy. It’s becoming increasingly difficult for legitimate players to compete.
I truly hope that by bringing this issue to light, we can encourage better efforts to address the challenges posed by botting and restore fairness to the game.
And thats why you spend 150 a month on gold via tokens.
Oh, I buy tokens cause I don’t raid or run M+, I don’t craft, and gathering only makes so much. I don’t mind tokens, since this is just a hobby for me.
Blizz needs to break TSM and all AH addons. I would set a cap of 500 auctions that you can post.
Leathers went from ~16g per to ~7g
Slum Sharks went form ~850g to ~425g
3 star Flasks from ~1500g to ~800g
Just in the last 2 weeks, and the prices are still falling and youll notice the WoW token has doubled in a months time… inside job? ancient alien theorists say yes
Because it’s offseason.
HoF closed and mythic raiding with its already trashy mythic id lockout system got the last esports flex part ripped out of it.
This late into the season if you missed too many lockouts can’t make them up either. The game intentionally FOMOs people who play later in a season to stack up the start of a season.
Blame it on blizzard not realizing raid lockouts sabotage raiding and just push people away. Instead of coming up with something better they phone it in and use a mobile game-like system that takes away player agency to FOMO burn them.
Just get ready for all materials to hit vendor shuffle price as bots swamp the AH and people stop playing until Spring. It’s by design they don’t get players to start playing halfway into a season. Which is ironic because people claim lockouts exist to do the opposite. It’s all about FOMO’ing the start of the xpac’s first month by removing agency on progression and burning people who don’t play how Blizzard wants them to play.