I genuinely have no clue what you developers are thinking when you merge two MANDATORY talents into the same node while keeping so many useless trash talents in the tree. You can move Death’s Reach to a position where it is harder to obtain rather than indirectly removing it from the game. In what world is anyone going to spec 40 yard grip over a STUN, an actual CC. This change is no good for PVE and PVP, its just asinine. I would suggest you guys make Death’s Reach a choice node with grip of the dead again. If you guys were actually serious with these changes, you wouldnt go and do something that NO ONE asked for. MEANWHILE MAGES CAN BLINK ALL OVER THE MAP LIKE ITS NOTHING. GOD FORBID A DK HAS SOMETHING. also consider the fact that we spec into asphyxiate just to replace it with strangulate in the pvp talents. WHY DONT U MAKE STRANG AND ASPYXIATE A CHOICE NODE AND FREE UP A PVP TALENT SLOT???
Whoever makes these class changes needs to reconsider the entire logic theyre using, cause it is clearly OUT OF TOUCH.
If they want to take DKs cc’s away, they should have at least substitute to give buffs to our survivability and main abilities to withstand. It’s dumb decision to screw around our cc’s when other classes got more cc’s and some last longer than ours
I also wasnt replying to you directly, it was as a whole because people always say “tonedeaf” “clueless” “out of touch” “hate dk” “trying to kill the class” and act like Blizzard has a punching bag called Death Knight that they take everything out on. Well every class feels that way, so maybe they are looking to change the game instead of leaving it as this arpg rushfest that doesnt really belong in an MMO.