Hi,
I don’t know if this is the right section but here it goes…
I’m having a lot of trouble fighting rogue/mage comps in 2s, like 10% winrate.
I always die in the opener unless they go for the healer, which I can rage the sap, disarm rogue and stun mage.
If they choose to target me two things can happen: I trinket cheap shot then get full kidney shot after and I’m dead or I don’t trinket the cheap shot and die anyways because fire mage’s combustion + rogue’s opener.
Sometimes I can trinket then press DBTS, or rallying cry, fear before rogue stuns me again but its not enough because mage’s burst is too much to handle.
And the third and most unlikely scenario is when they somehow screw it up, I use every cd I have to not die but then I get either poly, nova, any stun and rogue runs away to reset and 30 seconds after I’m dead.
Now on my healer’s perspective: if he trinkets the sap, he gets blind and can’t heal me. If he doesn’t trinket the sap, I’m dead before it ends.
Now some person suggested me that I use bladestorm as soon as my healer gets sapped. I’ve tried. RM just wait for it to end and they just do the regular opener.
Other person suggested me to use war banner as soon as the healer get sapped. Mage just one shots the banner right off invs and they do the regular opener afterwards.
So…what is the catch here? what am I missing?