Addons have always been a way for players to feel more comfortable playing the game. In the interview they just did on Classicast they addressed this. Theyre removing functionalities from addons that make things automated, so the addons you’re so terrified of (LFG, autodecurse and ones of that type) will NOT be in Classic.
The addons that DO keep with helping players become better, or allow them to customize their UI, or even ones that allow someone who only has 1 hand to play the game will not be broken, because THEY KEEP WITH THE SPIRIT OF VANILLA.
What is so hard to understand? You dont have to play with addons, and the ones that exist are not going to give anyone a real advantage over you. You’re saying you dont need DBM. GREAT! But does the guy who’s attending his first raid and is nervous as hell and wants to make sure he’s not causing a bunch of wipes really affecting your gameplay by downloading DBM?
Get over yourself.
Theyre making sure anything that automates your gameplay is disabled. Your point is moot.
And then you run out of quests and have to go to a completely different zone, but there’s no breadcrumb leading you there and you have no idea that specific zone is level appropriate for you.
How would a night elf player find Westfall if they didn’t know or were informed? It’s not an exploration thing. There’s nothing to tell you to go there, or Redridge, or anywhere.
The world is beautiful and I love exploring it, and that is how I found my way originally, but not everyone wants to feel lost and confused. I do however think this could be fixed as a community by being welcome and helpful to newer players (like FFXIV did for WoW refugees), rather than addons.
One of my fav quests was the shaman one that says to go to silverpine and find some guy, he is hidden away behind some mountains and the only way to reach him is to swim. Only thing they tell you is he is out there somewhere. Also tauren starting area to get prowler femurs… there are four types of prowlers and the drop chance is stupid low so you don’t even know if it’s the right prowler!
I’ve known this for awhile? Whats your issue? You think I want addons that automate your gameplay? Nah, I quit in Cata because they started to simplify the game that I love to pick apart and min/max with.
I dont want automation, but I do want addons, because they were a big part of my classic experience and I absolutely hate the default blizzard UI. Why on earth should my portrait be all the way tucked into the corner of the screen when I should have it easily viewable while I’m engaged in combat? I like to know EXACTLY how many seconds are left on my sheep so I can efficiently keep it up and maximize my time DPSing. Thats not hurting anyone, and it was the way Vanilla worked. I want Vanilla back.
I’m still really not following what you’re trying to say. If you’re trying to imply that in your first quote that I’m saying ABSOLUTELY no addons should be disabled or removed, it only takes a little more reading to realize I dont include the addons that literally play parts of the game for you.
I’m talking to those people who are hardline ‘no addons’ because they think it somehow taints the vanilla experience. Someone’s personal addons DO NOT affect you in any way, other than maybe someone with DBM having it announce in raid. If you want no addons, dont download any, trying to take it away from others is hypocritical if you’re also following it up by saying ‘no changes’.
People saying to take away all add ons are either trolls are are salty about the removal of classicLFG. And they are very salty, if they are not posting about how classicLFG was in vanilla they are saying every add on should be removed in spite. But to once again loop this you said addons that make the game playable for disabled players, which someone could then use to say auto-cast addons should be allowed or group finder addons because they have trouble communicating.
Someone COULD try and say that, but they wouldnt be listened to. Making the game playable for someone with special needs does NOT give others a leg to stand on when arguing for addons that automate their own gameplay for convenience sake.
Edit: examples for non automated addons that would make it easier for someone with say, one arm to play with would be Clique, and Grid. They require you to pay attention and use the correct hotkeys, but they allow the mouse clicks to be bound to abilites, and might make mouseover macros easier to create for those with little to no experience creating those macros.
They were at some point there but a very small percentage of players used them.
It was never part of the game in itself though.
Addons got more attention in TBC probably to about 30% player base and by WoTLK a 40% to 50% player base. Even then that could be over the top.
In vanilla it was around 10% of the base which would be around 800k players or less.
More threads will start popping up because they never used addons in Vanilla. Addons were never in the game. If certain addons take away key aspects of the game then you are back at current WoW.
That is why blizzard change WoW to what current WoW is because later on players were force to use regardless do to the advantages they brought or QoL.
I know you people are changing tactic now that Blizzard have responded to the LFG fiasco.
I think questhelpers are bad for Classic as well. The crucial difference is there’s nothing that can be done about fifteen years of knowledge-- people know where everything is and that is impossible to reverse. It is an entirely different argument to protecting server communities and player interactions which are dynamic and absolutely replicable.
Even if you’ve done ‘KIll 10 boars’ a thousand times, you will still want to group up with that chap nearby doing the same quest…
I didn’t use much other than RP addons and even I knew they existed, even if I didn’t use them. All of my friends did though, so they must have been fairly widespread.