I don’t see why they can’t move s2 forward to t5 and then s3 to t6. Yes it will make s1 very short but it’s better than having to play an entire season against full pve glaive rogues and warriors with insane ARP. The way it is now, s1 gets ruined by t5 gear at the end, s2 gets ruined by t6+glaives, and we get our first decent season in s3.
If they reduced S1 timeframe they’d have to increase point gains or you literally wouldn’t get a full set. How would that then affect PVE? How many would then feel forced to arena for gear that suddenly took a week to get instead of weeks?
I’ll be honest I plan to do both so I sit in the middle. I’m not down for screwing all PVE players over anymore then I am PVP players. But regardless which side your on there’s going to be compromise. This isn’t 2007, the content is going to be cleared faster. Whole reason no changes is flawed. Our ability to play the game better inherently changes everything.
Edit: Only way you could of avoided PVP being entirely unaffected would be gating t5 until after S1 and gating t6 until after S2. So both would have to be short seasons or you’re screwing PVE players waiting a year to touch T6. Then on top of that you’d have to increase gains or you couldn’t even gear out in the season…Which again, then affects PVE. There’s no reliving original seasons/PVE because all of it was available and it just so happened we weren’t good enough to consume it. Now we are so the very design makes 100% unaffected PVE/PVP impossible.
How does it affect PVE? Assuming we get 2.4.3 itemization then the pvp gear of each tier is just plain worse than the pve gear (for pve), yet certain pve weapons are a very real upgrade over their pvp counterparts (for pvp). Also increasing point gain by say 20% to compensate for a shorter season is barely going to have an impact. Is getting a weapon that is worse than it’s pve counterpart in 4 weeks instead of 5 really going to ruin the difficulty curve of Khara?
Because this isn’t retail where you gear out a character in each tier. Many classes use a combination of crafted/T4/T5 loot. If T5 is completely gated then everyone would be trying to fill slots. And again, with shorter season the arena points you gain each week would have to be boosted by a significant amount. So now you have everyone being encouraged to get pvp weapons/and in some cases offset items like necks for some classes and bears…well pvp gear is actually pretty good for them.
Look I’m not saying I don’t get not being happy. But trying to act like your changes have zero impact on the other side is a straight lie. And I’m not sure all PVPers would be down for some 2 month super speed season to begin with.
It’s really off base. I had Gorehowl in Season 1 till I got an Arena wep and that was considered TOP TIER.
Stunherald didn’t make it’s way into common useage till season 2.
With the way they have the phases set, It’ll be Stunherald Season 1.
From the data I can gather, tbc released on 16 jan 2007, and season one started on jan 30 2007, 14 days later.
Aside from that I 100% agree we should NOT be waiting until phase 2 for arena season 1
We’re not. Season 1 is starting in phase 1. Phase 2 however is starting before S1 ends, which is where some are unhappy because things like stunherald would be in at the end of S1. However reality is it was actually available…if you could clear it. We couldn’t back then, we can now. And expecting people to wait 5 months so you can have arena season without t5…or expecting to have t5 on launch with no regard of the arena…I think both takes are selfish to be frank.
Ideally, yes. But you won’t be able to push Arena rating AND raid unless you absolutely no-life the game. You will be forced into a compromise unless you plan on pushing 2600+.
I can guarantee they’d much prefer that than facing warriors with stunheralds in season 1 and full pve glaive rogues in season 2.
Yes no one has ever no-lifed wow classic ever before…
And I can guarantee a lot of raiders would prefer all the content originally in the game to be out on release. Doesn’t mean it’s the best for everyone.
There’s going to be compromise. This is compromise.
Sure, but what the 1% do doesn’t really matter in the broader scope of things. Chasing tier pieces and ranking isn’t realistic for 99% of the playerbase, so having those couple tier pieces won’t make a difference in realistic brackets.
The 1% absolutely matters in a competitive pvp environment like arenas. People will use every advantage they can to win and the advantages pve gear brings is so massive that anyone serious about arena will be forced to raid to compete.
No, it doesn’t. Because 1%ers will be fighting amongst themselves. It literally doesn’t matter.
That was always the case for top end though. S1 is widely known to be a PVE geared season to begin with due to the time it takes to get the glad gear. Certain classes (mages/rogues to name some) wanted to PVE for offset items. Warriors/Rets definitely needed to PVE to get stunherald. It’s literally always been this way in BC.
Of course T5 being out before S1 ends will affect S1. But…T5 being gated affects every raider too. It’s not all about one side.
I have no problem with compromise, but this isn’t a compromise it’s a disaster. Having season 1 gear be slightly more obtainable for the first few weeks of the game is SOOO much less of a problem than completely ruing the first 2 seasons of arena by allowing gear from a full tier ahead of what should be available.
“Should be”…It was all available from the start. We sucked. You will not recapture TBC arena’s as they were played. Not only due to gear but prior knowledge. Refined comps. Understood meta’s. A DECADE of experiencing playing the format.
Yeah, it’ll be different. No, you can’t keep arena seasons safe from any interference without completely locking PVE down to a content drought or massively rushed seasons. There isn’t a one size fits all answer despite your attempts to act like yours is.
Yes you will. Once you get to a high rating you can get by playing the min number of matches per week and keep raking in the points. I got over 2k in all my teams the first week and just kept raking in points every week thereafter playing only as many matches as I actually felt like playing while raiding as well.
If you can’t push Arena rating AND raid, you’re not being stopped by raiding, you’re being walled by your own skill.
PS 2600 Rating? Lmao, I’m almost 100% sure nobody was ranked that high in TBC. The ratings worked differently than later xpacs.
Too lazy to read what people are talking about above. No comps in the game compare to rogue comps, the only comps I even “struggled” against on Endless was Warrior/Druid and it’s because I lack experience. Every other comp was completely face roll. In Season 1(If it’s phase 2 S1)… RM/Undead DPR will most likely be the best, or instead it’ll be Human + Dwarf DPR or Dwarf + Dwarf DPR (rather than undead DPR). Will change to undead DPR if priests can get more survivability. I don’t think warlocks are good either, but a lot of people think they are the best in arenas. Didn’t struggle versus any glad warlocks on private, but then again I didn’t vs any r1 warlocks. If S1 starts in p1 with t4 then warrior should hypothetically be the best 2s DPS in the game with rogue… I’d still imagine warrior is better though.
Sure you did.