Are we at the basic in-game "Q&A" stage of updates from Blizz?


(Idun) #12

People forget: we’re not co-creators with Blizzard. We never will be.


#13

The development is definitely moving along but it’s a complicated process and I don’t have any specific details to share at this point. We know you’d like to have a Q&A and a variety of things answered, but we’d prefer to have concrete answers to give you guys or new information. I’m personally very opposed to doing a Q&A for the sake of doing it without saying anything new. For everyone’s sake that’s just the better choice when it comes to these types of things.


At this point in time
My sub is on you Blizz
(Williams) #14

Well send them our love.


(Doomslam) #15

Cheers for the update. Take your time, tell us soon™. But note we want a finalised product at launch, and we’re willing to wait! Thanks and we’re ready for another weekend of testing should you need us :grin::grin:


(Vhok) #16

how can you have nothing new after a few months when the game is set to release after half a year?


#17

I think it would be really cool and low effort if somebody would just toss a couple random screen shots up on the forum from time to time just to show how things are progressing.

But with that said, I could see some small detail like using a resolution higher than what was available in 2004 starting a 48 page flame war about Changes vs NoChanges


(Seebach) #18

Hey this is pretty good insight.

So then were you opposed to yesterdays Q+A that added nothing and didn’t answer any content that the players wanted to hear about after asking them to put in the comment section below the announcement of the Lore Development Stream what they wanted to hear about?

Not that that was a good idea to begin with because everyone mistook what the Thursday Stream was actually supposed to be about and were asking Lore Questions in an attempt to get Answers, of which that was not a Q+A.


(Aryxymaraki) #19

“Nothing new to share” doesn’t mean that nothing has been done or that no progress has been made.

It means that nothing finalized has made it through the process from ‘it’s coded into the game’ to ‘we’re ready to talk about it’. Which is a process all its own that is at best tangentially related to actual game development.


(Morehwine) #20

He said there was nothing new “to share”, meaning they’re not ready to talk about their progress. You want him to play a game of forum charades with us just to pretend he’s telling us something new?


(Switzy) #21

The community gave them a massive list of discrepancies between vanilla and the demo. They most certainly have a lot of work to do.


#22

As if we didnt know this was the plan all along


#23

With all due respect, if you cannot even concretely answer something as simple as which AV version they are going to try to reproduce at a few months till release, it is hard to take it at all seriously or retain any interest in the project. Your level of credibility is, in case you havent been paying attention, flagging quite a bit.


(Mogar) #24

I don’t think you need to be so aggressive, but it is a bit strange they don’t have concrete answers 6ish months from release. I’m not saying they should have every little detail nailed down, but you would things some issues they could clear up.


#25

Take as much time as you need and let Classic be Blizzards revival of the old “SoonTM” motto you guys had back when you used to put out amazing products.


(Idun) #26

I don’t get how people think this could be easy, no matter how much of the old game code and files are still around. This is something the devs have never tried before, and there’s bound to be goofs, missteps, “Oh god, why did that happen?!” and “What the BLEEP were they/we thinking back then?!” moments. Not to mention Murphy’s Law.


#27

46.54 - might wanna add some more developers before that tanks even lower.


#28

That is all well and good, but few if any are asking about the technical background side of things. General content decisions should have been made loooong ago, and answering a couple of those would be HUGE.

I mean if I am making my wife a sandwich and she wants to know what kind of sandwich I am going to make her, I do not simply tell her that proper harvesting of wheat is complex and easily fudged, I tell her what fricken type of sandwich I have planned.

This is what for me is so frustrating. Blizzard has made sandwiches in the past, some good some bad. Wanting to know which sandwich has been chosen to be made should not be answered by “yeast is complicated”.


(Idun) #29

Why?

This isn’t something they’ve done before. They don’t have a previous project to look back on and see what pitfalls to avoid and what problems may arise. Be honest – how do you think people would respond if they said “Yes, without a doubt, this version of X will be in the game!” and then something goes wrong, and it can’t be?

A reminder – it’s not up to the CMs to decide which news to pass along to us. The Blues we encounter here are not developers.


(Nightsëa) #30

I understand that you said.

But i think that would be so good if you guys update us for example which maps Devs did they finish until here or “Hey guys in this month we worked on these dungeons. We will work those in next month”.

Anything like this.


#31

Are you serious?
Perhaps because having a target is actually helpful when developing something, prior to beginning work on it. This is not some new never attempted collection of content. They are either going to choose things to replicate or just spew things against a wall in hopes that something sticks. I would like to think they actually have targets and a roadmap.

Do you imagine that they would make an announcement of a release target without knowing what it is they are looking to provide?

They don’t have a previous project to look back on and see what pitfalls to avoid and what problems may arise.

WtF?