Is it true tank aggro is getting nerfed again ???
I mean I see tanks have a harder times these days considering I get attacked quite a bit…
Is it true tank aggro is getting nerfed again ???
I mean I see tanks have a harder times these days considering I get attacked quite a bit…
its been mentioned around here a few times.
Maybe Blizzard is trying to wean us off the tank role or something.
maybe they think taking the game back to classic is a good idea.
Definitely is destroying the 3 roles in the game, though.
We have fathers who are the children, Mothers who are uncles, and sons who are living out in the dog house with the family pooch. No one knows who is who and what we’re all supposed to be doing when the lines get blurred.
Tanks (the spec, not the players) who cant keep aggro are pretty much pathetic low rank DPS. Why would anyone want to run as tank if they cant do their job.
And why would I want to run as DPS if when I do I have to literally stop DPSing for fear of causing a wipe.
If this is what classic was even remotely like, Im glad I wasnt part of it.
Your problem is that you aren’t just attacking what the tank is. if you do that and let him/her grab initial agro before you start to /assist her/him you will be fine.
does anyone actually READ and pay attention to what anyone posts on this forum?
I dont think they do.
So far, it’s been down to around 165 posts. I imagine some are not willing to go through every single one at this point. Sometimes I am guilty of that as well >.> The post is also skipped sometimes the moment it goes over 2 - 3 paragraphs and gets called a “wall of text”.
It at least makes me happy that Blizz is reconsidering some of the GCD changes. Especially for Warriors. I’ve sometimes had to let go of Shield Slam (for AoE) or Thunder Clap (for single target) because everything got in the way of putting in Ignore Pain if I didn’t. It makes me feel I could have gotten a lot more rage for Ignore Pain if it was taken off the global and I would be holding aggro the best I could too.
id be content if some of them above actually even read the OP.
A few comments make it clear they didnt even bother to read my initial post and see what was going on and what I observed and had tried at that point.
Then they want to rail on about what Im ‘doing wrong’ without even actually knowing what IS going on.
Thankfully the ignore feature is apparently in the works.
I’ll be using it liberally.
It at least makes me happy that Blizz is reconsidering some of the GCD changes.
so far, knock on wood, Im ok with it how it is…BUT…I dont raid or pvp much anymore so maybe thats why Im ok with it.
Well, that and I dont use macros extensively as many of the players who were complaining about the GCD initially were mentioning…ie it affected their macros.
I dont think we’re going back to how it was, and I actually like the rhythm of things now…but hopefully they’ll keep tweaking it.
You just continue to make yourself out to look like a clown. Your (short) time tanking in Legion is irrelevant to tanking in BFA.
Yes, you wrote that you blew all of your damage and then tried to backpedal from the mob you aggroed. It doesn’t really matter what another DPS whines about or doesn’t whine about…your job is to pay attention to your damage and threat (you still haven’t bothered downloading a threat meter in all this text abuse and insult you keep slinging my way).
I can comprehend just fine. It’s you who seem to have a problem distinguishing between all your damage and none of your damage. Again, use a simple threat meter and it will all be easy to understand where you are making the mistakes. It really is that simple.
We all read his opening post and many of us read his subsequent whines about the replies he was receiving (some of us, myself included, even bothered to look up his armory). We’re also saying the same thing: he can’t simply unload all of his damage alongside a leveling tank.
He doesn’t like what he’s hearing. It’s his fault and he’s ignoring mechanics. He’s a poor DPS because he doesn’t understand, and refuses to listen, to the reality that dealing damage is not his only duty in a dungeon. That’s part of the problem with the lackluster Legion threat mechanics. He tanked in Legion for a short period of time, thinks he knows how threat works, refuses to use a threat meter (which would show how his threat is working), and then comes here and whines incessantly about people not reading his replies because we don’t agree with him and are telling him he is in the wrong. So of course, at least it’s the same way with my children, he’s determined that no one else understands him or the points he’s trying to raise.
Meanwhile, in the rest of the dungeon runs, more experienced players are managing their threat just fine.
counting the seconds till ignore
I consider the reintroduction of threat mechanics as a positive thing rather than a “nerf” to tanking.
Eiluni keeps complaining that tanks having to generate threat, and DPS having to pay attention to threat, are “nerfs” to tanking and the differentiated roles.
He couldn’t be more misinformed. The Legion tank was not a tank in any sense other than meat-sack taking the hits. For those of us who actually tanked (during that time, previously, and now in BFA), we already know tanking was little more than simply having a deep enough health pool, with enough mitigation, but really you’ve got nothing to do but DPS kind of affair. That was due to the homogenization of roles, not in spite of them! Having tanks really work to generate threat, dps paying attention to threat, damaging in cycles rather than all out-gogogo, having to CC (crowd control, btw, and probably worth noting to pay attention to the differences between snares and silences), and some other details that aren’t likely to ever come back, are all the elements of the role differentiation that he keeps saying doesn’t exist.
The reintroduction of threat mechanics is a welcome change unless you don’t really want to be an active tank. Anyway, most of this player’s problem was refusing to pay attention to mechanics and some of it was due to running dungeons with random people. That’s my conclusion.
The sad part about your comment is that if there was an ignore feature, I would have seen all your hurtful and spiteful responses to me but you would not have seen my simple explanation to your problem:
If you do <100% of your damage 100% of the time, that is more overall damage output then if you do 100% of your damage <100% of the time.
That’s what a threat meter would tell you (how to pace your dps), rather than using some website’s rotation, drawing aggro, making everyone run around like clowns while tank gets aggro back (or wipe), and then of course you’re getting yelled at for your dps going to zero…because it did.
Get a threat meter. Your problem would be solved. Bonus is that you can also highlight afk/underperforming tanks. You would have figured this out if you had listened to what many of us advised you to do from the beginning of the thread. Instead, you leveled another 6 or more through dungeons frustrated the entire way.
Anyway, that’s why I don’t put people on ignore.
yeah…thats how it happened
Yes they did Nerf threat, which means DPS has to wait till tanks get agro and has to attack tanks primary target.
It also means tanks have to actually be pro active. Our guild tanks love it, they are actual tanks again and not just a meat shield.
I was trying my best to rule in other possibilities. I am thinking Eiluni might be overgearing the tanks with heirlooms verses the normal gear that is not guaranteed to drop from the dungeons. He said that Mind Sear might even still pull all the AoE enemies without even touching Void Eruption.
The other group members don’t seem to be helping either. At this point, it seems to be more venting that he is being scolded for an impossible situation. Another player said he is pulling too much threat at the start, but then complains he stopped doing the 100% AoE damage that yanked aggro.
As much as we may like or tolerate the new threat changes, there may need to be some tweaks. In the past, DPS did have some threat reducing skills to help manage aggro. Hopefully the GCD changes being reverted on some abilities help too.
It’s pretty easy to check out the different options a game has to offer. Especially one you are paying for.
Only bad tanks have issues with it.
so they wont fix the problem with blood dk takns being op and their answer is to nerf every one else?
with the tank nerf i wont run any dungeons after 8.1.
BDK is getting nerfed though.
Your ilvl is 380. Why would someone at level 40 or 80 have the same experience as you?
well, I dont know about levelling but i never had issues with threat unless someone pulled something they should not of even if they did never took much to get threat off of the target and maintain it. The tank threat nerfs they were talking about were mostly over-rated and tool tip changes they were going to remove a few modifiers that made it easier to tank swap.