That’s always been a thing. It really peaked with flying.
Yup. It’s the old saying. Follow the money. From a future viability of revenue perspective, being able to play on a console is far and away the best option. From a CEO/CFO perspective, it’s a decision that makes itself.
I’m willing to bet “I want World of Warcraft on console” was a central thread in the first conversation between Phil Spencer and Johanna Faries. Or was it still Mike Ybarra at that point? Either way.
From a development point of view, flying was a massive mistake. Once they put it into the game, they were unable to take it out without massive community backlash and it has affected their world design for every expansion since.
Okay, I apologize if maybe I wasn’t clear.
When I say that “I’d like to see all addons essentially go away”, really what I mean is, as a necessity to play the game at a competitive level.
As an example, Weak Auras.
You need Weak Auras (or some equivalent addon) that displays the information you need about what buffs/procs you have active, e.g. Outlaw Rogue buffs. I don’t see how anyone can play the game in any sort of competitive way without Weak Auras or some equivalent addon that provides the same information.
I would LOVE if Weak Auras went away (in terms of it being NEEDED to play at a competitive level) because the base UI had some built in replacement. And I’m guessing that’s what Blizzard’s logic here is that they’re trying to move their game in a direction to be less reliant on supplemental addons for more competitive play. I could be wrong, but that’s what it seems this change suggests.
Details, another addon. I’d love if we didn’t NEED to have it and there was a built in replacement.
If people want to still go ahead and download these addons, by all means, do so. But I want to see the game developers improve on their own default so we don’t need these addons to do competitive content that displays critical information like damage, like procs/buffs, etc.
yea, I think we don’t disagree on this one.
I’m happy they’re trying to be inventive here, but the developers, if they’re playing their own game at a competitive level can clearly observe and take note of what sorts of addons players are using. They should be integrating those things more.
Eh I don’t really use logs. I like having it available via details ingame. That’s what I’ve used for years for pretty much everything.
I’d say it’s intellectually dishonest to claim addons as a whole are entirely QOL. Some are, but tons are geared towards performance improvements and can’t be seen simply as QOL. QOL is like an addon that gives you all-in-one bag functionality because you don’t want to see 4 bags. You can’t say a DPS meter is QOL when it’s literally the only source of information to figuring out how well you are performing against your peers and be able to compare yourself to someone else who also plays your spec in a group. Installing a meter isn’t about QOL it’s just about making a decision on whether you want to be ignorant or not.
That all said, addons exist in the gray area of not literally being required, but it can feel bad to not use them in certain scenarios and can annoy others you play with if they know you don’t use a few specific ones while not performing very well. It can also be grounds for not being allowed to play with certain groups of people, and to that extent you can always find a different group to play with but that can still be challenging or simply take longer to find the right fit because you choose not to use addons. This leads some people to say the fight isn’t worth it and get them just to they don’t have to deal with the pushback.
It’s THEIR
And yeah blizzards version is going to be stinky garbage.
Can’t unmake the soup.
Details is so great for getting pointers about your performance and comparing to others of the same class. I wish Blizz could buy it outright and import it into the game, because it’s just about perfect.
(That’s probably not how these things work, but ‘just a top dps meter’ without the actual details would suck.)
I don’t use really any wa’s or buff displays and I seem to do just fine.
Outlaw is a good exanple though, but the spec itself was made convoluted for no reason.
Raids and dungeons, they aren’t necessary whatsoever. Fights are a dance. Once you know the dance, you can do them nearly blindfolded.
Unfortunately they’ve proven time and time again that their replacements are poorly implemented half measures.
Like I said above about the new ui. It is a great base, but its been mostly stagnant since they released it in df.
Which forces people to go 3rd party to find features they want.
Absolutely. There is no reason to square peg round hole this when we already have a perfectly measured and fine tuned round peg that exists already.
It just sucks they waited 21 years to do this and they are in the stoneage era of addon development while most addon devs are well into modern times.
I didn’t. I just generalized by saying “addons”.
The vast majority are qol whether they make info easier to read, speed up ui things, make things easier to access.
But at their core, most are qol.
Performance improvements can be chalked up to qol.
Like my druid for example. Tracking my eclipse is annoying. So I have a single wa that puts a giant wrath icon on my screen with a timer of the eclipse buff.
That simple icon increases my performance as it stops me from having to sift through the messy buffs at the top of my screen.
Tbh I’ve never experienced this problem first hand. Even groups that said they require certain addons, if you know the fights, its a non issue.
It’ll probably be more like Disconnects Per Session meter
If the combatlog still outputs to a live file, then it is likely someone will create an overlay dps meter you will be able to use.
I think warcraftlogs actually has one of these already.
So many times I’ve encountered people misinterpreting info in addons like Details, I’m sure most people have a story like this.
One time my wife had a key on a boss fight where everyone died except the tank, the healer, and my wife for most of the fight and they wiped. And the healer whispered her and told her to take less damage because Details showed her as the DPS taking the most damage (unavoidable damage) because the other 2 DPS had been dead the whole fight.
Maybe only having combat logs and them being better at interpreting things like that will help with this.
I think we can still use logs for that. Might be wrong though.
I remember using that back in the day and it was pretty nice actually.
im sure the base function of damage meters will be there.
but maybe not the detailed details per say. idk, we shall see.
You sure about that ? Blizz is not going to want you using overlays ether and it uses a text file . The guys at weakauras are all ready talking about doing it with over lays . You think blizz is going to let that happen because there is no way they can detect it unless you are streaming .
They =blizz has 5 guys gals doing UI where there is more then that just on weakauras .
In vid by weakauras they talked about over lays . and was saying you could be banned by blizz even though at this time blizz has no way to tell if you are using a over lay .
It can just be part of the black box during the combat event then written into a text file afterwards.
Logs are better than current dps meters. Blizzards dps meter should be more accurate but will likely show less info.
There are ways for blizzard change how logging works so you can’t have an overlay but still have logs.
I would not be surprised if that is part of their plan.