Hostility kind of unnecessary here mate. Anybody having a reference you’re not fond of here doesn’t make them dishonest. I wouldn’t also talk about “dishonesty” when your comment opens up with dismissing anybody who disagrees with you as an “apologist”.
I mean, i just told you what i’ve used as reference for RPGs multiple times here. I would’ve figured you would know by now.
Simply telling me without linking or citing to back up a claim, isn’t proving me on this claim.
Either way, this isn’t what were talking about anyways. It just seems like you trying to go somewhere else to try to disprove my statement instead of debating it for it’s own merits here over something i’ve said it’s not 100%.
And over something that will happen inevitabiltiy regardless of what solution we propose here.
I feel like you’re not understanding this bit: Min-maxing happens either way MoP talents or not. I’m not sure if you’re around Shadowlands the very least, but there’s icy vein articles for that. So given the agruments you made here, does that mean the game need to be simplifed further in order to prevent Min-maxing?
My point is you’re trying to agrue for nerfing the RPG nature of this game because of the minmaxxers… when that was one of the factors of why WoW was pretty bad for awhile. WoD to Shadowlands mind you. I would rather we NOT go back to that. Unless were suggesting ideas for WoW to die, which it almost did. Twice. 
Let’s also keep in mind, i don’t want the game to become Path of Exile. There’s a happy middle ground to meet with Talents where it’s not too overly complex and big, and not too simplified and small.
You’re acting like i’ve disagreed with you on this, when i’ve never did disagree with you on that.
And you siting your subjective experience doesn’t give way to wisdom here on this topic. As the old saying goes, age don’t come with wisdom.
I have to seriously ask why you’re on the game if you dislike the talent tree, given it’s pretty integral part of the game in almost every aspect.