Are MoP Classic BG Queues Always This Long

I’m trying to figure out if something is wrong with my battleground queues or if this is normal right now.

Today (roughly 10 AM – 5:30 PM) I only managed to play 5 battlegrounds total. My queue times were mostly 30+ minutes, and almost every time the queue popped I was placed into a BG that was already in progress.

So I’m wondering:

  • Do servers affect BG queue times in MoP Classic?

  • Or are battlegrounds fully cross-realm, meaning server choice doesn’t matter?

  • Would transferring servers make any difference?

When I made the character I chose a server mostly for performance/FPS, since I was told server population doesn’t matter for BG queues.

Just trying to understand if these queue times are normal or if there’s something I should change.

Thanks!

Even with the server consolidation, game is dead it seems.

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But why almost every time the queue popped I’m placed into a BG that was already in progress. When I been queue for over 30 minutes.

because someone left a BG.

generating a new BG requires 10+ people in queue on each side, but filling in a vacancy requires only one AND is a priority.

so your question is basically “Why do people leave early” ?

I queued for a BG, waited around 45 minutes, went to fix something to eat, came back and was still in queue. About 10 minutes later the BG finally popped, and it was another match that had already started.

I know backfilling players into games that are already running is normal sometimes, but when the queue times are 30–45 minutes, I would expect to be placed into new battlegrounds more often, not almost always into ones that are already underway. That why I was asking Do servers affect battleground queue times.

No the servers don’t the number of players in the que affects the time. If u are waiting 30 to 45 minutes for a bg the participation is low.

If you are not using the random bg que and queuing for specific bgs then you are waiting based on the number of bgs open for that bg the length of the bg games taking to finish and if a player leaves that bg you will backfill the already open game vs getting a new one.

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I queue Random Battleground, not specific BGs.

If I have 30–45 minute queue times, and when the BG finally popped I was placed into matches that were already well underway.

For example, twice I was put into Isle of Conquest (40 vs 40) where one side had already destroying the gates when I joined.

What I don’t understand is this:

If I’m waiting 30–45 minutes in the queue, why am I still getting placed into battlegrounds that are already in progress instead of getting into a fresh match at the start?

MOP was on its way down, TBC was the nail in its coffin.

If that’s true, I’m kinda sad. MoP is my favorite by far, and I’ve been playing since BC.

Class balance changes and dev abandonment killed MOP. It was always going to decline when TBC popped because the classic playerbase is FOMO driven and whenever a “new” thing comes out everyone is going to jump to no life it. We even saw it by people getting some guy in China to scan their ID so they could play China WOW on a side account. But if they had just gotten out of their way with the class changes and if the devs actually fixed bugs and just minorly showed they cared even a LITTLE bit the game probably would have stayed healthy. Obviously history shows this isn’t the case.

Retail feels more like The Sims to me, and that’s just not for me. I’ve been playing since Burning Crusade, and PvP has been my thing since day one. I can’t say I’ll never play Retail again, but MoP would have to get really bad before I leave it.

I mean sure, MOP is fine to just raid log or whatever. I am not leaving it as long as that isn’t considered leaving it. I just play retail now mostly because I don’t feel like swip-acholic TBC but if someone chooses TBC its not a problem. Outside of it feeds the they can just abandon projects for other projects mentality but that isn’t going to change. The the second TBC doesn’t feel worth it to them they will bail on it too.

My server died hence I don’t play anymore.

2 Likes

I was in queue for 45 minutes, and when the battleground finally popped I got put into one that was already in progress and almost finished.

After that I queued again and waited another 15 minutes, and that time I actually got into a battleground right at the start.

While we were in there, two players in chat said they had been in queue for 1 hour and 20 minutes before getting in.

At that point all we could do was laugh and say thank God for YouTube while waiting in queue.

Something feels really off with the queue system. Right now it’s showing a 20-minute estimated wait, but based on what I’m seeing that estimate doesn’t seem accurate at all.

The thing is they weren’t when this was the current legendary track quest of the time. Even though I would still say it wasn’t some instant pop situation, but it was managable. Now that its moved on the game doesn’t really have the population to support a ton of back feeding.

Probably just need to deal with the game is in collapse. The devs do not care. Boost sales in TBC were to good. Now that TBC is on the table they can start to abandon that too, which seems to be in the early stages of abandonment as well. But, it currently has a bulk of the classic playerbase thus has the population to back feed any of the systems needed. At least for now.

They don’t care about MOP. I suspect a beep boop blue post when this next phase hits. Probably with another beep boop post about class balance changes that the AI dev team will push out shortly after and then absolute silence until SoO hits when you get the same thing. Beep Boop SoO out. Beep Boop class balance changes that the AI pushes. Beep Boop.

I’ve been queueing Random Battlegrounds today and something feels strange with the queue times.

Today I played 7 BGs, and only one of them was already in progress. The other six started fresh. The queue times today were actually decent, around 10–15 minutes, so today was a good day.

But on other days it can take almost the entire day just to complete 3 battlegrounds because the queue takes so long to pop.

I’m queueing Random Battleground, not specific battlegrounds, so I expected queues to be faster. Right now it just feels inconsistent. Some days it’s reasonable, and other days the wait is extremely long.you maybe right the devs do not care.

FWIW, if you ever get into an extremely long queue that just feels way too long when the rest of the day hasn’t been like that imho it’s worth it to leave and re-enter the queue just to make sure it’s not stuck or acting up. I’ve seen people do this multiple times. I’ve done it once or twice and it’s weird how fast the queue tends to pop after that.

But if every single queue that day is long then I don’t think it’s about the game being broken, more likely that the crowd of people trying to do BGs in your region is simply low at that time on that day. Sorry to say. I’ve seen quite a lot of complaints about it lately.

I’m really surprised they abandoned MoP TBH. Based off how many changes they made prior to expansion launch, especially all the arena related changes. Zirene super active on X about it and constantly giving updates then just :cricket:

Part of me feels like they were told it’s not progressing past MoP or something and that’s why it got dropped instantly.

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I managed to get 9 battlegrounds done today, which honestly made me pretty happy.

If I could get that many or more in a day consistently, it would really remind me of the old days. Back then I could queue BGs all day and keep getting games.

For me, Mists of Pandaria was one of the best expansions for PvP. The pacing of battlegrounds and arenas just felt right.

Hopefully participation keeps picking up because days like today really bring back that feeling.

I think you’re probably right. I can’t imagine that it’s the devs themselves who get to make the really big decisions or where it is best to deploy human work hours. I actually can see why the devs would hype it up as much as they can because the more successful the project is the more job stability they personally will have.

Ultimately I wouldn’t be all that surprised if big daddy Blizzard came in about a week after launch and said “alright we’re shifting gears from now until the foreseeable future 95% of your work hours are on Classic +. Let’s make it a good one”.

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