^^ Topic
I can’t seem to find an event that triggers when an instance party member is resurrected. Is there one? Thanks.
^^ Topic
I can’t seem to find an event that triggers when an instance party member is resurrected. Is there one? Thanks.
INCOMING_RESURRECT_CHANGED (payload is UnitID) seems like the only candidate out there.
I suspect there’re different statuses that can fire this, although I’ve not done any direct research on it.
My guess would be check the Health of a unit that this fires for and then again every 1/10th of a second until it’s not 1 (or 0 - I don’t know if health ever actually goes to 0) and use that as a close approximation.
You’d need a way to know to stop checking as well or it’ll just go forever.
There may be a cleaner way to do it, but nothing jumps out at me.
Thanks, I’ll look into that.