And the whole reason we want RDF is so we don’t have to ruin his party.
I certainly wouldn’t want to interfere with him trying to turn every dungeon he runs into the breakfast club. Should be a win win for everyone right if the people who want can just use RDF and he can have a sowing circle with like minded people.
If someone wants an enh sham (who has WF tot and knows how to use it), I get the invite, if perhaps they have a sketchy group and want to wait on a CC, maybe I don’t. Which is fine, I prefer a game that expects competent groups and has challenging content than one that expects and is tuned for randos.
(and fyi: many people have mods that send an invite by clicking on the word “invite” or “inv” but not “i’ll go”)
If they wanted a shaman specifically they would be advertising for a shaman specifically.
If they don’t care, which is the much more likely case when pugging a dungeon, then you have in fact just wasted precious time and possibly cost yourself the group spot. We’re talking about pugging 5 mans here not 3D sarth.
Oh and the case where they specifically want a group comp(IE A shaman) is a use case where they wouldn’t be using RDF even if it was in the game.
Axes, having good social skills doesn’t require you to chatter away with perfect strangers. Saying thank you, hello, not having a melt down if someone makes a mistake and using basic manners are the social skills you should have when running a dungeon. Prattling away isn’t really a good thing. It can be annoying.
It’s like you have never formed a group in classic wow. People who need a dps don’t just blindly invite the very first person to whisper. Why would you do that instead of waiting a few seconds to see who wants to come and make the best group? On top of group composition and gear overlap, maybe someone is at or near the stone already.
Or are being intellectually dishonest. Which… yeah. RDF threads.
They very much do all the time, because for the most part it doesn’t matter, which becomes even more true as it gets later in the expansion.
When they are looking for something specific they ask for it. Do you know why? Because that makes more sense than having an open invite and getting spammed with people they have no intention of taking. Which wastes everyone’s time.
Nobody is saying the group is looking for a specific class, OFC if they are they’d ask for it. That doesn’t mean they wouldn’t prefer one class over another. EG: a higher level toon if their group is currently full of low levels. Or someone who won’t roll on the same gear as everyone else. Or someone near the summoning stone…
FFF, I’m falling for trolling at this point. Nobody who has ran dungeons in classic could be making this argument in good faith.
Ah… resorting to sarcasm this early on. No wonder there can’t be a civilized conversation. I politely exhort you to read articles about why social interactions are good for their participants, check the serious studies behind that.
This is self-explanatory.
Because it’s a reminder that there’s a person on the other side. It’s makes you more considerate towards them, because “we” as a species, are social and compasionate in nature.
If you can’t accept a definition, then nobody can’t have a conversation with you. And, ironically, the reason why your example wouldn’t work with a gold fish but would with other people explains why it is socialization.
I am talking about how things were literally a couple months ago. You are claiming that people send out invites to dps so fast that the different between “I’ll go” and “enh sham have wf inv” would make it significantly LESS likely to get an invite due to the extra typing time. I am saying it would not. One of us is right, and one of us is wrong, and given this sort of interaction was quite commonplace as recently as late TBC, “rose colored glasses” have nothing to do with it.
And even now with LFD, people forming a group often whisper to find out or confirm a spec, or try to find someone CLOSER TO THE STONE, which is another way RDF reduces effort and commitment.
Now we are having a conversation. You are correct, but in my personal experience, I perceived how these interactions deteriorated more after the introduction of RDF; I’m not saying that toxic and anti-social people didn’t exist before.
Just the fact that I’m being mocked for being social proves my point. These examples that you presented, gradually diminished after the introduction of RFD.
Without realizing it, people are implying that being social is not desired and being anti-social is being fostered. Just look at the examples over the course of this interaction.
Actually it doesn’t. It is pure stimulus and pre programmed response. Socialization requires a back and forth where people exchange meaningful interaction and get to know each other better. Which may or may not happen during a dungeon run and which RDF does not prevent.
“I’ll go” does not qualify. Or rather it doesn’t qualify any more than queueing up for RDF does as it doesn’t communicate anything different.
The moment there’s a response to a stimulus, a social interaction is taking place by definition. If an interaction is meaningful or not, that’s another story.
And yet, as we are literally discussing in this very thread, “I’ll go” is not the only possible message, and thus the choice of message does contain information, unlike queuing for RDF.
Is it not kind of insane that we have no RDF even though a majority of the playerbase flocked to megaservers in order to have people to group with? The games “realms” feature is flawed and an old fashioned thing that doesnt work anymore. RDF is a bandaid fix but it works fine and we should have it by now.