You clearly don’t. In that thread it clearly says that spell batching has to do with LAG!!! Where spells are batched together. Which is what happens when 2 mages poly each other. Which is cleary the first response in that thread.
It’s not? I just proved it. You are talking about something completely different. You are talking about Lag with Travel time. Which is when spell batching occurs. I’m talking about the design of the spells where they all hit at the same time regardless of lag. Which is what happens in Retail which has no spell batching.
Currently Boomy has Retail design where multiple spells can hit at once. That isn’t spell batching. I just don’t know how to explain it any other way so you can grasp this simple concept. What I said has nothing to do with Lag. It has to do everything with design.
You either get it or you don’t. Just don’t confuse spell batching aka high MS, forced lag with bad design.
Here is another example. Spell batching has to do with lag which only existed in the old game then it was removed. Where 2 actions are able to happen that shouldn’t happen due to lag.