See here's the problem. You scream no sharding but what happens after? You won't have players. That full server you are on on release? Its low. That low server you started on on launch? Its now full. You don't know what you want. You think you do but you don't.
Such a very, very simple fix when or if that day comes. I know this may be a foreign concept to some, but server merges. Or for Blizzard, connected realms, which is the same thing.
I don’t have the time to outline the differences between connected realms and CRZ, but will just say they are not the same thing at all. Connected realms, that Blizzard sadly abandoned years ago in favor of the horrible tech they use now was basically server merges.
Server merges would be the way to go. And I would rather sit in a queue at launch than deal with one second of sharding in Classic. I despise seeing that asterisk on players names in live and despise seeing people disappear and appear before my eyes along with nodes. Out of all the changes I don’t like that Blizzard has done to the game over the years, CRZ, sharding and phasing are by far the worst things ever implemented in the game in my opinion.
None of these answer my question I gave you. I didn't ask "Hey why don't you guys think they will be honest?"
I said IF you don't trust them enough to keep their word on this then why are you even planning on playing. Please answer me. Why would you want to play a game you THINK they are going to destroy? I use to love league of legends, but it has gone so far away from what it once was I simply don't enjoy it nor do I trust Riot to fix it, so you know what I did? I stopped playing.
A) I told you why I don't trust them to keep their word on this. Because they gave their word in exactly this same situation once before and broke it.
B) I don't have an active sub. I'm not currently playing. If they use sharding consistently and permanently throughout Classic, I will not play it either.
So I don't understand what your position is here. I'm giving feedback pre-launch, to let Blizzard know what my opinion is and what I want to see in the game. They will make the final decision what to include, and once that decision has been made, I will make my final decision whether or not to play.
I do not trust them to resist the temptation of continuing to use sharding if they include it at all. Therefore, my feedback is that there should be no sharding, ever, for any reason, under any circumstance. They have not previously lied to me about that exact statement, so if they give their word on it, I would accept it.
To repeat myself from another post, I don't think they're acting in bad faith. I think they're doing their best and that every decision they make, they believe is the best one for the game. I just don't agree with them on what is the best.
Or am I missing something and they list people in /who that are on other shards?
/who will list players in other shards as well, because that way it makes it look like there are more players around.
Once again... for the third time... I am NOT asking you why you don't trust them. Okay? I am asking, IF you don't trust them on this, then why are you even considering playing? Thats the question. Because if you don't trust them on this, then you surely don't trust them on anything such as not balancing classes or adding dks or changing the pvp system.
Do you understand the question now?
legit laughing over this. You guys arent getting classic wow. You'll never know what classic was like if you weren't there from the start. That was utterly disgusting. What are they even thinking? I remember sitting on quest mobs spawns in the early release days of vanilla and spamming right click to try to get the mob tagged before other people. As annoying as that was, I'd rather have that than THIS. Who thought this was a good idea? Fire them immediately.
Once again... for the third time... I am NOT asking you why you don't trust them. Okay? I am asking, IF you don't trust them on this, then why are you even considering playing? Thats the question. Because if you don't trust them on this, then you surely don't trust them on anything such as not balancing classes or adding dks or changing the pvp system.
Do you understand the question now?
Your question makes no sense, so no, I don't understand it.
I don't trust them on this specific topic, so clearly, I don't trust them on anything, ever, for any reason? You're making a fundamentally ridiculous leap of logic here.
They have never directly lied to me before about any of your other examples, and I'm willing to give them the benefit of the doubt until that happens.
I'm guessing wow census isn't accurate.
I just checked an old server I was on and it says Total: 167
Compared that to Mal'Ganis and they have Total: 7,500+
How many people do we really expect on the classic server?
<span class="truncated">...</span>We can deal with them exactly the same way we dealt with them in Vanilla:
Server issues? Go do something else and come back when it works.
Competition? If you don't want to fight over it, go find something else to do in game.
These have already been proven to not be game-breaking issues, because Vanilla WoW not only survived them, but thrived to become the single greatest MMO of all time.
Thrived.... because it moved on.
One would note that as soon as significant QoL nonsense in the vein of sharding was added to the game the numbers started dwindling. Before that point the game had sustained growth. Causation or coincidence?
There was no sharding or similar nonsense for the BC or Wrath releases, you fought over the mobs or did something else for a while...
...
A) I told you why I don't trust them to keep their word on this. Because they gave their word in exactly this same situation once before and broke it.
B) I don't have an active sub. I'm not currently playing. If they use sharding consistently and permanently throughout Classic, I will not play it either.
So I don't understand what your position is here. I'm giving feedback pre-launch, to let Blizzard know what my opinion is and what I want to see in the game. They will make the final decision what to include, and once that decision has been made, I will make my final decision whether or not to play.
I do not trust them to resist the temptation of continuing to use sharding if they include it at all. Therefore, my feedback is that there should be no sharding, ever, for any reason, under any circumstance. They have not previously lied to me about that exact statement, so if they give their word on it, I would accept it.
To repeat myself from another post, I don't think they're acting in bad faith. I think they're doing their best and that every decision they make, they believe is the best one for the game. I just don't agree with them on what is the best.
...
/who will list players in other shards as well, because that way it makes it look like there are more players around.
Once again... for the third time... I am NOT asking you why you don't trust them. Okay? I am asking, IF you don't trust them on this, then why are you even considering playing? Thats the question. Because if you don't trust them on this, then you surely don't trust them on anything such as not balancing classes or adding dks or changing the pvp system.
Do you understand the question now?
I of course can’t speak for everyone, but I’m sure most people have a breaking point as to what would cause them not to play. What that might be for me, may not be for someone else. I have just hoped that Blizzard would not do certain things to Classic that would cause me personally not to play and have been pretty much giving them the benefit of the doubt, until now regarding sharding.
For sharding, it’s simple. We have saw them break that promise once in the game, so of course I am beyond hesitant to believe they will stand by their word this time.
As for the other scenarios you mentioned, I figure we will cross that bridge if the time comes. Right now, we are crossing that bridge on one huge issue. Blizzard said they wanted our feedback, we are giving it.
I badly want to play Classic. I don’t play on private servers and have avoided them all these years because I pretty much knew, one day, Blizzard would do this. But sharding ruins social interaction, world PvP and so, so much that made WoW so great at one time.
So why do I not just throw up my hands and say I’m done? Because I’m hoping. Simple as that.
Once again... for the third time... I am NOT asking you why you don't trust them. Okay? I am asking, IF you don't trust them on this, then why are you even considering playing? Thats the question. Because if you don't trust them on this, then you surely don't trust them on anything such as not balancing classes or adding dks or changing the pvp system.
Do you understand the question now?
Your question makes no sense, so no, I don't understand it.
I don't trust them on this specific topic, so clearly, I don't trust them on anything, ever, for any reason? You're making a fundamentally ridiculous leap of logic here.
They have never directly lied to me before about any of your other examples, and I'm willing to give them the benefit of the doubt until that happens.
Why am I making a leap? You said you don't trust them. If you don't trust them on their word on sharding, then why would you trust them on any other aspect? That makes literally no sense. And how do you not understand my question? If you know, for a fact, that they will lie about sharding. Or if you at least think they are going to lie about sharding, why would you even want to play? Just don't play it then. If I thought, right now at this point, that they were going to shard after the initial rush, I would 100% not even bother getting a sub or stepping foot into classic. So it just makes no sense to me that you guys are still planning on playing even though you think they will lie about it.
If I had a feeling a coworker wouldn't pay me back if lend him money, I wouldn't give him money. If I think a movie is going to suck I am not going to watch it. If I think a rogue is going to scam me by giving him loot boxes to unlock, I'm not going to give them to him.
This is logical thinking. And all of you saying "Blizz is 100% going to have sharding thoughout classic....but I'm still going to play" makes no sense to me.
See here's the problem. You scream no sharding but what happens after? You won't have players. That full server you are on on release? Its low. That low server you started on on launch? Its now full. You don't know what you want. You think you do but you don't.
You know what sharding does though, right? The server could be jam packed full, every server on the list full, full, full. You log in and, hey where are all the people? Making completing quests and grinding mobs easier at the expense of community destroys the game. You don't play an MMO to grind mobs by yourself out in the world, that's not the game.
This post needs more upvotes because this is a clear cut example of why sharding even "just in the beginning" is unacceptable.
11/08/2018 02:23 PMPosted by
Vandal
See here's the problem. You scream no sharding but what happens after? You won't have players. That full server you are on on release? Its low. That low server you started on on launch? Its now full. You don't know what you want. You think you do but you don't.
You know what sharding does though, right? The server could be jam packed full, every server on the list full, full, full. You log in and, hey where are all the people? Making completing quests and grinding mobs easier at the expense of community destroys the game. You don't play an MMO to grind mobs by yourself out in the world, that's not the game.
And then you hit level 10 and all of that is gone. Are you guys just planning on hitting level 5, calling it a day, and hanging out in goldshire for the first couple weeks? Because if that's your plan then yeah it will suck for you. But, you could just go hang out in SH or Crossroads for the first weeks if you want to experience that. Then you will have years of going to GS/Razor hill to hangout.
And then you hit level 10 and all of that is gone. Are you guys just planning on hitting level 5, calling it a day, and hanging out in goldshire for the first couple weeks?
I thought Northshire is considered the starting Zone. What is actually considered starting zone?
This is logical thinking. And all of you saying "Blizz is 100% going to have sharding thoughout classic....but I'm still going to play" makes no sense to me.
Because that's not what I'm saying and you're trolling.
This is logical thinking. And all of you saying "Blizz is 100% going to have sharding thoughout classic....but I'm still going to play" makes no sense to me.
Because that's not what I'm saying and you're trolling.
I believe that they will go back on their word on this because they have gone back on their word on exactly this, in exactly this circumstance, with exactly these reasons, before.
Seriously, read up on what they have said about sharding on RP servers. They know sharding is bad for community. They promised not to use it on RP servers except when absolutely needed.
It is still active on RP servers. They never turned it off.
This is not doomsaying. It is not slippery slope. This is "They said exactly this once before, and they did not live up to it." Why should I expect anything different this time?
Would you like a spoon or a fork to eat your words with?
11/08/2018 02:36 PMPosted by
Babana
And then you hit level 10 and all of that is gone. Are you guys just planning on hitting level 5, calling it a day, and hanging out in goldshire for the first couple weeks?
I thought Northshire is considered the starting Zone. What is actually considered starting zone?
1-10 are considered the starting zones.
I would like to add my experience to this as I think it's important for people that played the game back in Vanilla to get the point of why Sharding isn't a good idea.
I mean first and foremost that video immediately shows that Sharding removes the MASSIVE MULTIPLAYER aspect of an MMO. This is a living, breathing world.
When Blizzard first released Oceanic Servers, myself, brother, his/my friends all rolled on Frostmourne. Being Australian this was obviously a big deal.
The server was packed, well over an hr to que up, when finally logging in, my God, the amount of people in the starting zones, the server crashed a few times then finally went down for good over night.
What I would give to relive that experience. It's something that you need to just try yourself. You are entering this massive world with all of these people. We didn't care about finishing quests, or rushing to the finish line, we were immersed and were experiencing something great. The thing that gets me and even with Blizzard, is that these crowded areas do no last for a long time. It only lasted 1 maybe 2 days? I'm talking extreme server crash situations with Blizzard now surely has the experience/technology to handle this far better than way back when.
The point is, this is an exaggeration on their part, just listen to the community, if they want the true Classic experience like Ian said, than this isn't a major problem. I don't trust Blizzard when they say "only for the short term" rubbish. They will find other reasons/excuses to leave this is in for good. Keep it out.
Would you like a spoon or a fork to eat your words with?
Perhaps if you had bothered to understand the context, you would understand why your posts are terrible.
I didn't realize with out the sharding that people were also going to be organizing duel tournaments along side the lag and along side the server crashes and along side the server queues that they all want.
A duel tournament in the barrens will still happen once you get there and sharding is off.
I'd rather have queues and lag trying to get on my server weeks months down the line when I know I'm waiting to play with other people who want to play as opposed to on day one and the first few weeks because others want to see thousands of people that aren't even going to play again.
I would like to add my experience to this as I think it's important for people that played the game back in Vanilla to get the point of why Sharding isn't a good idea.
I mean first and foremost that video immediately shows that Sharding removes the MASSIVE MULTIPLAYER aspect of an MMO. This is a living, breathing world.
When Blizzard first released Oceanic Servers, myself, brother, his/my friends all rolled on Frostmourne. Being Australian this was obviously a big deal.
The server was packed, well over an hr to que up, when finally logging in, my God, the amount of people in the starting zones, the server crashed a few times then finally went down for good over night.
What I would give to relive that experience. It's something that you need to just try yourself. You are entering this massive world with all of these people. We didn't care about finishing quests, or rushing to the finish line, we were immersed and were experiencing something great. The thing that gets me and even with Blizzard, is that these crowded areas do no last for a long time. It only lasted 1 maybe 2 days? I'm talking extreme server crash situations with Blizzard now surely has the experience/technology to handle this far better than way back when.
The point is, this is an exaggeration on their part, just listen to the community, if they want the true Classic experience like Ian said, than this isn't a major problem. I don't trust Blizzard when they say "only for the short term" rubbish. They will find other reasons/excuses to leave this is in for good. Keep it out.
And then people like this telling others they need to try not being able to play the game for themselves. We're all doing that right now.