Alternative for Precognition, Awakening

This is a joke right? SP is a mythic raid boss and warlock is creeping up on mage in the mobility department.

Somewhere a sub rogue laughed out loud.

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He plays with a feral which is basically a stun bot.

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Already are

That’s how it should work.

Yes they are, I didn’t word that super precisely. In a world with the different rules I was referring to, there is more of a reason for them to be as tanky as they are.

It does currently. The context of the sentence you’re quoting is in a fictional universe where magic damage doesn’t break roots.

Clueless players don’t realize this change benifets rogue and feral because these classes literally can’t die outside of stun :joy:

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Yes? Fine, ty.

How about we just get conflict and strife back?

.> No reason btw.

It needs to stay the way it is. Damage should break any kind of roots.

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But
they are
?

dont like that idea, but melee definitely need some kind of equivalent to precog. the current one is completely useless.

Just give x% more dam if you land a kick or something

or in the way the game is
 if you sit in snares or roots long enough, you go immune to snare/root for 10s. lol, it has to be as disgusting as precog is

Losing control of your character is stupid.
Roots and slows can stay, if they’re intentional.
Interrupts are fine. If you don’t want to get locked out of your school dont be casting while Fred Flintstone is driving his short bus into you
Remove stuns, incaps, sleeps.
Mind control is cool. There’s still some interaction.
For classes who use CC to relieve pressure, give them a fat damage debuffer. You can still control your character but for the next 4 seconds or so you’re doing 90% damage
For classes who use CC to set up, grant a vulnerability button. I’ve spent the entirety of the match robbing you blind. I’ve been stealing your little trinkets, I’ve been loosening your armor, I’ve been bypassing the conditions for your protective spells. Now’s my go, and you are slow and vulnerable and this has been an exchange because you had time to prevent this, but my plan was better.

My other thought was a Helldiver’s call-in sequence whenever you’re hard CC’d to get out early but somebody would find a way to ruin it lol

Idk. Keep things engaging. Misplays should still be punished, careful planning should still be rewarded, but you can do that without flat taking away control

Maybe for anyone, but not for warriors.

What? Are you okay? Super fried take

Sure, and OPs change takes away from that.

I recognize that being stunned is frustrating, but things NEED to die in a deathmatch mode and you’d never die without stuns otherwise.

Don’t kink shame. :cry:

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