I’m done with WoW, you guys took how loot worked, threw it in the trash (see my other thread) and made leveling up and trying to play useless.
I can’t earn any items I want, I have to RNG it constantly. You tossed the badge and point system, what else am I supposed to do? I have no incentive to level or gear an alt.
I’ve been running dungeons all day on my alt (two days, if you want to be technical).
I would like to list the amount of gear I have gotten since I started heroic and M0, after running an entire day. Are you ready for this? Are you ready?
I have:
A pair of gloves.
A sidegrade for a ring I got out in the open world. (I’m being generous here, I only side-graded it for a, guess what RNG socket).
A downgrade for bracers for the unlocking the cape quest.
A horseman’s ring that was actually traded by someone who didn’t needed. (If you call it a dungeon).
Now, you’re saying: What item level is this alt?
86.
Hey, that’s pretty good, right?
No. Everything I’ve gotten has been from, surprisingly, a form of badge system (mana pearls), buying it on the AH, or cheesing Legion.
How did I cheese Legion? Don’t do any relic quests until 48-49. +20 item levels per slot, got my dreadblades to level 80 on them so they’re better than heroic BFA weapon items.
I got neck levels from doing the Nazjatar quest. I got cloak levels by doing the Legendary quest.
Any other items - guaranteed WORLD QUEST items.
Does anyone NOT see the problem?
If you have to rely on guaranteed drops when the progression is supposed to be:
Leveling > Dungeons > Mythics > Raids.
I should NOT be having to rely on World Quests and fail every single expletiveing dungeon for any form of loot, get two or three lockouts from Mythic dungeons, then gain no loot whatsoever.
Your gearing is backward, your gearing system is terrible. There’s no fail-safes that used to exist still around.
If I’m supposed to follow your leveling progression and not doing this during a prepatch, my character would NEVER, I repeat NEVER, progress beyond normal dungeons.
Luck should not be a MAJOR determining factor in progression in a game. It used to not be. In BC, we used to aim for things we wanted from vendors. In Wrath, same thing. In Cataclysm, same thing. Because I have ungodly luck, I relied on those systems in those expansions to even be able to PLAY THE GAME. Even WoD had apexis crystals!
Just because I have bad luck, my alt should never be played again? There’s no incentive to play them. I’m top damage in every dungeon I’m in, I’m not dying to random mechanics like others, but it seems like all the worst players are getting gear. They’re being rewarded for failure and I’m being punished for actually doing what I’m supposed to do in dungeons.
That’s not right.
This is not a game, this is a casino simulator with mechanics, in which the worst gamblers get more stuff. We don’t get rewarded for completing dungeons, we don’t get rewarded for performing better than the other guy trying to eat his keyboard, and so on.
Update from lower below:
Name people who are happy with the following:
Removal of PVP vendors.
Removal of Gear vendors at all.
Pruning of abilities (I know we got a good chunk back in SL, but getting back what you’ve had taken from you and having it claimed as a new ability and a feature is insulting).
Moderator: Using words like “Blizzard” in your title to draw attention to your thread is a violation of the forum rules. Edited title to remove violation.