Alliance Alterac Valley strat

Why are you still playing AV? Why? WHY?

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They will rez at the cave if they die near it fighting at ibgy.

This “tempting the horde” is asinine as they want scorched earth for more rep/honor. As such that’s why you see them take the 5 minutes or so to clear you out of ibgy before marching up towards the bridge.

Based on the winning percentage of the alliance, I’m right.

Stop thinking you can bait the horde. You can’t.

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Tigolbidies, you are arguing with brainlets on the wow forums. Don’t bother. Trying to argue all the different strategies in Alterac Valley that each faction can use to a “one-track mind” player is a waste of time. If you can’t see how taking snowfall gy is a benefit to alliance on the 1.12 version of AV you are an npc.
Alot of alliance are still used to the retail AV strat from TBC to BFA where you just zerged. Having to adjust to anything that’s not zerging is just too hard for simpletons.
AV cave is not broken. People just need to accept this is the version of 1.12 AV. AV has so many versions because its been changed numerous times. AV has never been perfectly balanced and never will because WoW is not a PVP game.

PS. I AND MANY OTHERS WANTED 1.5 AV.

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This is the part of the Alliance plan that makes no sense to me. When Horde die fighting at IB we still spawn at the cave, even if we have SFGY. I would actually rather spawn at SF, because attacking IBGY from that direction is way easier than attacking it from the cave.

Horde’s strategy is to just slowly grind down your defense at SH/SP until we can summon Dad and the Bats to carry us. The entire plan revolves around not letting Alliance have SFGY, because you can easily prevent us from summoning Dad when you spawn at SF.

It’s incredibly difficult for Horde to re-capture an SFGY that is being actively defended by Alliance without making IBGY and the choke vulnerable, not sure why you guys think you don’t want it

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i’m sorry I have to say this, but whenever we (as horde) are attempting to take SHGY, there are half a dozen alliance who are just afk at the graveyard. That’s only a few minutes into an AV match.

Fix your AFK problem on the alliance. I’m not sure how to accomplish this. Perhaps add a minimum queue duration, to force AFKers into other battlegrounds. Or faster AFK reporting. Or banning accounts after two or more afk infractions. But the problem is your AFKers.

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The strategy is always the same. Wipe Horde repeatedly then kill Drek. If you can’t wipe Horde you usually don’t win.

SF is a complete waste of time and resources for Alliance. They have to hold it for 5 minutes to hard cap while Horde either take SH and move north winning the race, or throw themselves at SF until it caps and choke Alliance at IBGY as they try to advance.

If Alliance split their forces they generally lose one or the other. Capping SF instead of IBGY means Alliance are no closer to capping towers than they were at SH while SHB is gone and IWB is on its way.

It’s an extra, unnecessary step that costs valuable time letting Horde get even further ahead.

That’s the crazy thing when the “20>10” argument is brought up. Because if you are slaughtering horde so well that it is a factor, you should both solidly have SFGY, and can EASILY wipe Lok summons.

Skipping SFGY (with a nod at the broken res location) is asinine.

edit: uhoh, mister flip flop troll is typing

Yes and a team that is good enough to completely wipe horde north, thereby securing SHGY/SFGY, then proceed to wipe horde 2 to 1 at IBGY for 5 minutes has always been an acknowledged win condition for alliance.

However RNGing into a simply at least twice as good of a team is not a strat, it’s just RNG.

You used to be able to stay in queue for other bgs while in a bg.

You most be one of those npcs that lack critical thinking skills. You know what happens when you control SF for at least 10 minutes? Horde will attempt to race by capping shgy or they give up. If alliance cap snowfall then ibgy its afk time f or half the horde team.

Alliance are starting to win av more because horde doesnt try as hard as they used to due to the queue time.

You are an alliance defeatist and dont know your own faction’s strengths in the bg.

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Horde sucks just as much but your queue time is lot less than hordes queue so you have more afkers.

Theres afkers on both teams. ON AV weekends, theres more afkers on horde.

It’s situational. Anyone who says SF is always the best strat is just as much an NPC. If horde own SF and alliance are holding SHGY until SF hard caps, they will send horde to SF, not IBGY. Assaulting IBGY after alliance take SF means wiping rez waves to softcap IBGY and cave spawns to hold. Alliance won’t deal with that headache most of the time if SF is horde controlled.

Assaulting IBGY while horde hold it only enables resses of horde at IBGY, not the cave. If at that point alliance holds SF, the alliance have a strong point of their own for waves of resses. Once IBGY is soft capped, there is zero reasons alliance cannot have some forces headed to the horde base, requiring cave ressers to decide what direction to head to do battle.

Seriously, if you cannot see the value in all of this, I don’t know what to say. Once alliance have free access to the south of IBGY, it is comically easy to win.

Alliance seem to have some serious tunnel vision, an inability to view the big picture and how each aspect of the BG effects the others. Which is likely caused by so many years simply base racing.

LOL! … no.

Some idiot Alliance capped SF yesterday in two different matches and yes, we lost both those due to Horde killing Vann before we could get on WM’s.

You must be grouped with a team of the dumbest players in the history of AV if they afk out if Alliance cap SF.

How does alliance owning SFGY impact IBGY rez waves? If horde own SF, they’ll rez there when they die at SHGY instead of IBGY, which makes taking IBGY easier. Not sure how people aren’t understanding that.

Please listen to me this time.

Any time we try to go for SF, we end up losing people. We always end up fighting you next to Bal, even if we go directly to SF from the start. We don’t even get into casting range of the ramp before getting intercepted typically.

At this point, anyone who dies gets put back to the AS. This is actually even worse than spawning from cave for us, and puts the person out of action for 1 to 1.5 minutes, depending on res timer.

As such, we have a disadvantage attacking SF, and the result is typically losing SH due to our team ressing in AS. There is nothing like this on the Horde. Imagine if dying anywhere near SF put you back at RH. It would be like if you died anywhere around halfway between Galv and SF put you back to the RH. It’s an unrecoverable position.

Meanwhile, if we “let” the horde have SF, then they stop ressing at IBGY. Notice that we tend to try to wipe you at SH (Thus making you res at SF) before we go for IBGY. Then, taking IBGY means that you either res at the cave or at SF. We have effectively split your force if successful.

This is literally the only strategy I have seen successful. I actually did a good amount of AV over the AV weekend to check this out. Turned out to be some VERY juicy HPH on top, ended up with over 10k HPH for the whole weekend. When this strat works, it easily gets up into 15k+.

Cubby Strat = 5 wins this weekend (Out of 10)
SF Strat = 0 wins this weekend (out of 2)
Galv strat = 0 wins this weekend (out of 1)
Ninja FWGY (Not an actual strat) got a win this weekend.

Please continue to tell me this ISN’T the strat. The numbers seem to support that it IS.

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This holds more truth than any other post about AV.

Being sent back to the aid station when fighting for SFGY is a game breaker.

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The AFK problem is a result of being defeated by the map as well as enjoying instant que times.

Nobody really cares about AV. Sorry.