Sadly after still being ignored I think we might have to take this further. This is how to contact the CEO.
twitter(dot)com/BobbyKotick?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor
linkedin(dot)com/in/bobbykotick
facebook(dot)com/BobbyKotick/
At this point the devs need to be held accountable for not doing their jobs.
When’s it safe for me to just let go of hope and just start crying? Is there a beta build coming today?
I just want to move when I press WDP, and maybe for my clones to go back to multi-target when I accidentally double tap them, and maybe for expel harm to heal a tiny bit more.
Would be cool to scale a little better with stats, but I’ll settle for number tuning each patch if they can keep up with it.
Nerfs, GCD change to mana tea and… another minor change to expel harm.
I hate seeing expel harm changes every time I go to look to see MW changes. It’s the least interesting or relevant thing. I honestly don’t know why of all the things they could have brought back it was that.
Chi-ji was already really bad. It doesn’t even smart heal lol. I’d be using Chi-Ji and the dying tank wouldn’t get healed. Didn’t feel very good when I was trying to use it.
It’s all number tuning in this build. Evidently we are playing a finished class and no other changes need to come aside from basic number changes. /s
Nothing for bugfixes on SEF. In fact it being off the global still has created the bug where you have to wait for them to be ready for them to mimic you.
Nothing about talent changes, or mastery changes. I guess blizz decided that since we are in the tuning phase officially they can no longer fix any mechanics and are content to twist numbers around until the monk class can ship into shadowlands as a corpse in a Wheelbarrow.
Here I go again.
-wdp baseline
-goblin+worgen monks, exiles reach is here
-mastery changes/integration of hit combo
-bugfixes - xuen combat bugfix, tod on beta
-more bugfixes SEF as a whole needs a pass
-full toolkit accessible and testable in beta
-talent order/choice rework. Fix the stagnation
-Mw mastery integration in more abilities
-separation of fort brew and tok. (Good karma baseline, now a talent in the same row as fort brew to make it deal damage? Or just make damage a pvp talent)
" Summons an effigy of Yu’lon, the Jade Serpent for 25 sec. Yu’lon will heal injured allies with Soothing Breath, healing the target and up to 5 allies for (180%2 allies for (105% of Spell power) over 4 sec.4.5 sec."
" Invoke Chi-Ji, the Red Crane, and become immune to movement impairing effects for 25 sec. Chi-Ji kicks up Gusts of Mists with your Physical abilities, healing up to 3 allies for (126% of Attack2 allies for (0.1% of Spell power), and reducing the cost and cast time of your next Enveloping Mist by 33%, stacking 3 times.
Cooldown changed from 2 min cooldown to 3 min cooldown"
sorry if my question is silly, but how are we going to heal in raid with CDs that heal 2 allies?
Agreed. I also think it’s worth tagging some gaming news Twitter accounts with any posts you make. Let’s make some noise, Monks! There’s still time and we CANNOT let our class ship in this state.
doesn’t matter anymore tbh. That 1 gcd wont kill us because the spec is already garbage. MW will be trash tier again. The only thing I like about the spec is Tear of Morning.
It gets a lot worse, Chi-Ji has soo many interaction bugs now so it’s basically dead until those get fixed. Monk Discord is legitimately imploding right now.
As time goes by, it seems more and more believable that Blizzard’s internal testing tools have an entirely different monk class than the one we are using on the beta/PTR.
No, I don’t mean that we’re multiple beta builds behind. I mean that it’s hard to comprehend recent changes (or in some cases the lack thereof) made to the monk class, unless Blizzard is looking at something completely different than what’s actually in the game.