I am asking Blizzard to please review Hunter PvE tuning before Siege of Orgrimmar launches in Mists of Pandaria Classic.
Right now, Hunter players are in an extremely frustrating position. Beast Mastery, Survival, and Marksmanship are all performing at or near the bottom of current MoP Classic PvE rankings. This is not one weak spec. This is not a situation where one Hunter spec is struggling but another spec gives us a strong fallback. This is an entire pure DPS class entering the final major raid tier of the expansion with no clearly competitive raid spec.
That feels incredibly unfair to the Hunter community.
Many of us chose Hunter for MoP Classic because we remembered the class being fun, mobile, powerful, and viable. We remembered Hunters feeling badass in MoP. We wanted to relive that experience in Siege of Orgrimmar — not walk into the final raid tier feeling like all three specs are among the worst possible DPS options in the game.
Hunters are not asking to be the best class in the game. We are not asking to be overpowered. We are asking for at least one Hunter spec to be meaningfully competitive before SoO launches.
This matters even more because Siege of Orgrimmar is the final major raid tier of Mists of Pandaria. If Hunters enter SoO this far behind, Hunter players will spend the most important raid tier of the expansion feeling like a liability in progression groups. That is not healthy class balance. That is not good raid diversity. And for a pure DPS class, it feels especially bad.
The issue appears to be more than simple player execution. Current Throne of Thunder data and class rankings show Hunters struggling across the board, and the problem has been discussed repeatedly by players. Hunters also appear to scale worse than many other DPS specs with gear, trinkets, and raid mechanics. If this trend continues into Siege of Orgrimmar, the gap may become even more visible.
Please consider targeted PvE-only tuning before SoO. Possible areas to review:
- Beast Mastery single-target and pet scaling
- Survival cleave, AoE, and overall scaling
- Marksmanship baseline damage so the spec is not effectively dead in raids
- Hunter interaction with trinkets, set bonuses, and late-expansion stat scaling
- A small PvE-only Hunter aura adjustment if spec-specific changes are not possible before launch
Again, this is not about making Hunters dominant. This is about making Hunters viable, respected, and worth bringing to raid in the final MoP Classic tier.
It genuinely feels unprecedented to have a pure DPS class where all three specializations are at or near the bottom at the same time. Hunter players planned to experience MoP Classic with a class that felt fun, strong, mobile, and raid-viable. Please do not let Siege of Orgrimmar launch with all three Hunter specs buried.
Blizzard, please review Hunter PvE tuning before SoO.