If you paid attention you will notice that’s been broken longer than census. Layering addon has been broken for about 1.5-2 weeks now. Census just the past couple of days.
You are plain out wacko if you believe 1 scan that takes an excessive amount of time to complete is anywhere near accurate.
Carry on with you “it’s good enough” belief.
census was horrible anyways. people were using it claiming it was the amount of players instead of characters.
it would be similar to blizzard claiming wow had over 100 million players when that’s just the number of active accounts they’ve had over the years. well that was in 2014 no idea what that number is now. or even worse, claiming there was billions since the amount of characters over the years is probably in the billions.
Census came out with an update, where it showed prime time characters logged in. It was very useful to use for faction balance.
ah, ok. i didn’t go back to it after i realized what it actually was and how people were misusing it for confirmation bias.
The people at the top were here. Ion was hired very early into wow, too.
Its hardly a coincidence they worked on disabling census after people got curious and ran it on retail servers and found like 50 people on some servers.
This. They are actually mad that Classic has more paying subscribers than retail. Think about that: their egos are stronger than their desire for profit. That’s says everything about 2019 Blizzard.
And the same can be said to you too.
You have no evidence it’s accurate. It is incomplete, as it relies on people to submit data.
It’s obviously not true.
It’s all one sub.
That’s the product of having over 100 servers rather than 33.
Edit:just noticed triple post oops.
Do you have a source for this other than conjecture?
Early on it reflects the amount of players. Later, After a week you need to start removing level 1 characters to compensate for the active bank alts. After 2-3 weeks you have to start removing everyone level 10 and under.
Unless you’re just using it to figure out the number of people online at any given moment and the faction balance. Then you just need someone on the other side running the addon. It’s also good for getting an estimate of the class balance… especially if willing to parse the data and drop the bottom 10 or 20 levels.
From the data I and others have collected on Herod, the alliance to horde ratio is about 40/60, and the maximum number of players online at one time is 12k-15k.
There are a couple of websites aggregating the data, and they seem to mostly agree. Moreover, they agree with what I’ve found on the horde side.
The data is good. You just need to know the limitations of what’s being collected.
Classic’s purpose was a tourniquet to stave off the hemorrhaging subs. Blizzard clearly refused to believe it would be more popular than BFA.
Did they also break shift clicking names in chat? That doesn’t seem to return /who anymore.
No. I shift clicked 5 to 10 times on player’s name last night and it worked every time.
/who NEVER detected layers. Stop spewing this nonsense.
Source: Layer switching is the problem, not layering itself - #20 by Pazorax-1880
Pazorax
WoW Developer
Another popular theory is that you can determine your current layer by doing a /who in a capital city, and comparing the results against the /who your friend does. That doesn’t work because /who returns results from the entire realm, not just from your layer, and if the result set is too large it truncates the results before sorting them. This means every player gets different results, but those differences in result set have nothing to do with which layer you’re on.
The /who addon API was deliberately broken to stop gold sellers from automating chat channel invites to advertise their websites. It’s a sh*tty fix because it breaks some good addons like CensusPlus, but at the moment it’s for the best.
No, they’re trying to save Retail.
It’s too late for that